World of Low'verok

"You may sssleep here, my friendsss," Hisk says with a toothy smile.

*Kulgore will take the items that were considered magical and contemplate them for about an hour, at the end of that she announces what they are.*

"The wand is of the spell of acidic arrows, useful to the wizard, I am certain. The dagger empowers one with strength and righteousness, as if with the spell of the strength of the bull, as well as being a magical weapon in its own right. It is also more damaging against undead. The mask allows one to turn into a fish if they wear it, then transform back to human form once they're out of the water. One should be able to converse with aquatic creatures while in fish form. And the dove... if the box were broken the dove would become a companion to whomever broke it," Kulgore announces finally.

*You can divide up the items as you see fit. Draxiksus can guide you in the morning, after your good-byes and well-wishes, back along the path you came. Kulgore can help others with spells of levitation to get over the worst of the muck so that you don't get nearly as muddy going back. You do manage to find the wagon, load your items into it and hitch your horses to it, and then get moving. Kulgore, on the other hand will not be going with you.*

"The estates of the Dragoneye are north of here, and I must return to them. They must think me dead by now, and I need to regain my heritage and lead my people. You have a boon from me whenever you wish, simply send word."

*And with that Kulgore with take off flying to the north, her raven flying next to her.*

*You continue traveling southward toward Gajin for the rest of the day, getting a few more hours further along, until night finally falls. After this exhausting day, it will be good to rest. You can find a fairly decent patch of dry land and can set up camp.*
 
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"I've never put much stock in magic" Rokelsh says as they stop for the night and discussions begin over how to divide the items. "Elexia, do you have any idea what would benefit us most? The dagger's strength is interesting, but daggers are not my style.."

He shrugs as he breaks out some food.
 

Gaoi Gustwig : Air Genasi Wizard 3

Gaoi nods at Kulgore's clarifications on the items.

"I will hold onto these if there is no objection. Perhaps tonight we can decide who gets what. We thank you, Kulgore, for your aid. Good journey."

----------

As the group sets up camp, Gaoi retrieves the items from his pack. He holds the wand up.

"I'll take this is there is no objection."

He lays out the dagger, mask, and box.

"So! What about these?"

----------

Gaoi looks over the other treasure in the wagon.

"We should probably wait until we reach our destination. Then we can properly divide up the remainder of the dragon's hoard. I will take the scrolls in case they are needed in the mean time."

Gaoi tucks the scrolls into his backpack.
 
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With little need for guidance, once back on the path with the cart, Draxiksus has been scouting out ahead wherever possible, searching for any danger, as well as, wild berries or other swamp tasties that can be snatched up for the evening meal. With little time left in the swamp, enjoyment of the last days here is precious.

At camp in the evening, if enough is gathered, any swamp specialties are offered to the party to share.

Possibilities - Scalded Swamp Slugs, Spiced Beetle paste, Mushrooms, Berries and Tubers.

If it makes sense for Draxiksus to have any of the dried herbs for the fire(bug repellent), he will offer them up for use. After helping to set up camp, and food, distance is kept to allow for private conversation.

He approaches Elexia.
"White Mother, ssshould I take watch ssso that you may sssleep? I would be ready to fight if sssomething comesss in the night."
 
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*Draxikus, you manage to find a lovely bunch of slugs in a mud puddle, as well as some fine shelf-mushrooms, and several bunches of red juiceberries. The slugs, when scalded in steam, become entirely un-slimey and actually take on the consistancy of chicken. The mushrooms rather taste fairly nutty when eaten raw, and juiceberries are always a pleasent treat.*

*For those on first watch, the night goes fairly unevenfully, but on second watch you notice there's a glow, like that from a lantern, about fifty feet away out in the swamp. You can hear a faint cry as the lantern bobs and weaves, as if whoever is holding it is faltering and in distress in the sticky swamp.*
 

*Gadjo, you arrived in the port city of Gajin about a week ago, finding it to be a very busy city, and well entrenched with crime. Heavily populated with water, ooze, and salt genasi, and containing at least two competing thieves' guilds and harboring many pirate ships, it is quite a rough town. However even here a musician is appreciated, and to fill your belly you managed to find a temporary berth at the Drunk Duck, a seaside tavern where its mascot wobbles along the bar all night. Your performances are appreciated, and you can pull in about three gold a night, in copper and the occasional silver. One third of your takings goes to the innkeeper, an old, no-nonsense retired salt genasi sailor called Sardak, and you get watery ale all night long, and a bowl of stew and a slab of bread at closing, as well as stabling for Putzina.*

*However, this can't last forever, and you've been on the lookout for another place to work, another place to travel to. There's an advertisement sign, hung out on hooks over the Adventurer's Guild, indicating that they're looking for adventurers to help fill out regular parties who have lost a member or three to differences in opinion, new job offers, injury, or death. The pay for an adventurer is substantial, and travel is always guarenteed, but it is a dangerous profession. And even one such as you can become rich if you can try. It might be worth checking out perhaps.*
 

Gaoi Gustwig : Air Genasi Wizard 3

Isida Kep'Tukari said:
*For those on first watch, the night goes fairly unevenfully, but on second watch you notice there's a glow, like that from a lantern, about fifty feet away out in the swamp. You can hear a faint cry as the lantern bobs and weaves, as if whoever is holding it is faltering and in distress in the sticky swamp.*

OOC: Last time we had these watches:
1. Elexia & Syrrian
2. Rokelsh, Noddy, & Hisk
3. Gaoi & Damien

Replacing Hisk with Draxiksus means that Rokelsh, Noddy, & Draxiksus are on watch. Sound OK?

IC: Gaoi sleeps soundly.
 

Tailspinner said:
OOC: Last time we had these watches:
1. Elexia & Syrrian
2. Rokelsh, Noddy, & Hisk
3. Gaoi & Damien

Replacing Hisk with Draxiksus means that Rokelsh, Noddy, & Draxiksus are on watch. Sound OK?

IC: Gaoi sleeps soundly.

ooc: OK with me. sorry for the silence I'm still here just very busy.
 

*Rokelsh, you and Draxiksus have the sinking feeling that the "lantern" is nothing more than a will o' wisp, a swamp creature that delights in leading creatures to doom in the quicksand so that it may feed on their life-force. You would know that it is also immune to most kinds of magic, and can become invisible when it desires. They are intelligent and cruel.*
 

"We have to check it out... It may actually be someone in trouble." Rokelsh moves towards it "Keep an eye on me." he whispers over his shoulder as he heads for the light.
 

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