World of Warcraft killed our gaming group!

Kae'Yoss

First Post
If I hadn't seen it coming, I guess I would be real mad right now:

After a long series of games that were called off, It was again today - because someone had something else to do - I finally handed in my resignation from my sunday gaming group.

And I think WoW is bears most of the responsibility for the decline that forced me to end it! Ever since two of our players (the two DMs who are running the two sunday games) got into that damned game, they were less and less interested in real roleplaying: In the last months, the usual game session (when we did play) was like this: We would meet at 5 pm, the two WoW fiends would start talking about their raids, their guild, how other guild members are bad, and lots of other stuff the rest didn't understand (whenever they suddenly seemed to speak in tongues, making no sense, we knew they were talking about their drug). Then, around 6, we would start playing. For an hour or two, until someone would say that they he didn't feel like playing RPG any more, and the session would either end right then or he would leave, and the session would end a quarter hour later, when the DM felt that he couldn't go on without that player.

Anyone else having his roleplaying threatened or completely disrupted by rabid coin farmers endlessly killing the same monsters over and over again to get something for their brown-bread mix of a sword or something?
 

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Not really.

Most of my gaming group plays WoW, but we still prefer D&D over WoW, if only because the limitless possibilities and social interaction (hanging out with friends, telling obscene jokes, eating pizza, drinking beer, etc) are much more fun than the grind of an MMORPG.

Aside from one player (who was a jerk anyways) we haven't lost anyone to WoW yet. However, we do have scheduling problems because of girlfriends, wives, and work. :p
 

Three of my players were WoW fans and the other one was sucked in there, too. Stopped after their guild council turned into little dictators and the grief they got from the game was higher than the joy.

I think their accounts are all on hold now.

Still OOC talk about anything but RPGS eats an incredible amount of time.
 


D&D killed my (interest in) Everquest gaming groups!

Actually, more correctly, Neverwinter Nights swung me away from that evil, vile Everquest game. I loved the immersion and roleplaying as opposed to sitting up all weekend long on some dragon raid or some such. Actually getting a voice to be able to do something was wonderful. Then I bought the 3rd edition books so I could improve my Neverwinter Nights campaign, and got hooked on the idea to play tabletop.

Now I play tabletop both online (Fantasy Grounds) and in person every week. It's great and much more rewarding. There are other RPG gamers out there, just need to find them and get going again.

It took me 4 years of playing EQ to realize that it wasn't for me. The attraction is strong with these games. I can't think of any other computer game that would hold my attention for 10 hours at a sitting.
 

I envy you guys.

Well, I have to see what to do now. Have to get one or more of my players to run another game. I like being the DM, but in the end, I still prefer to be a player.

Sarellion said:
Still OOC talk about anything but RPGS eats an incredible amount of time.

That's unavoidable. We always had that, in all our games. Still, we usually got enough gaming done between the talks. And, unlike in this case, everyone could join in on the talk. But with their WoW-talk, two people talk and the others can't join in. Very anti-social.
 


I do think MMORPGs have taken their toll on the local gaming population. Last time I tried to get a group together, many of the old reliables begged off due to being satisfied by EQ.

In game WoW conversations have also been a problem, but I have never lost a player because of it.
 

Buy the d20 WoW book. Maybe they would be interested in roleplaying the game that fascinates them so much on the computer.
 

Bobitron said:
Buy the d20 WoW book. Maybe they would be interested in roleplaying the game that fascinates them so much on the computer.

I won't buy anything WoW. I think because of this, Blizzard has seen the last money from me period.

Plus I doubt that it would help: They want to play their raids and feel important in their guilds.
 

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