Kae'Yoss
First Post
If I hadn't seen it coming, I guess I would be real mad right now:
After a long series of games that were called off, It was again today - because someone had something else to do - I finally handed in my resignation from my sunday gaming group.
And I think WoW is bears most of the responsibility for the decline that forced me to end it! Ever since two of our players (the two DMs who are running the two sunday games) got into that damned game, they were less and less interested in real roleplaying: In the last months, the usual game session (when we did play) was like this: We would meet at 5 pm, the two WoW fiends would start talking about their raids, their guild, how other guild members are bad, and lots of other stuff the rest didn't understand (whenever they suddenly seemed to speak in tongues, making no sense, we knew they were talking about their drug). Then, around 6, we would start playing. For an hour or two, until someone would say that they he didn't feel like playing RPG any more, and the session would either end right then or he would leave, and the session would end a quarter hour later, when the DM felt that he couldn't go on without that player.
Anyone else having his roleplaying threatened or completely disrupted by rabid coin farmers endlessly killing the same monsters over and over again to get something for their brown-bread mix of a sword or something?
After a long series of games that were called off, It was again today - because someone had something else to do - I finally handed in my resignation from my sunday gaming group.
And I think WoW is bears most of the responsibility for the decline that forced me to end it! Ever since two of our players (the two DMs who are running the two sunday games) got into that damned game, they were less and less interested in real roleplaying: In the last months, the usual game session (when we did play) was like this: We would meet at 5 pm, the two WoW fiends would start talking about their raids, their guild, how other guild members are bad, and lots of other stuff the rest didn't understand (whenever they suddenly seemed to speak in tongues, making no sense, we knew they were talking about their drug). Then, around 6, we would start playing. For an hour or two, until someone would say that they he didn't feel like playing RPG any more, and the session would either end right then or he would leave, and the session would end a quarter hour later, when the DM felt that he couldn't go on without that player.
Anyone else having his roleplaying threatened or completely disrupted by rabid coin farmers endlessly killing the same monsters over and over again to get something for their brown-bread mix of a sword or something?