World Of Warcraft vs. GuildWars vs. Dungeons & Dragons Online...

Cergorach

The Laughing One
I played WoW for a month (in december 2005), i enjoyed it, but i got hooked on Eve-Online. I also played some DDO in it's beta, not as fun as WoW in the beta.

Eve-Online is my main love, but sometimes i want to slay some monsters and cast some spells. To be honest i didn't want to play a monthly fee for a game that i wouldn't play for weeks on end. So i found Guild Wars 2006 for a reasonable price and installed it yesterday. I'm now a 4th lvl Mesmer and still working on my second profession (necromancer).

After playing for a few hours i cannot shake the feeling that i have done this before, the game feels just like WoW, only cheaper. ;-) Maybe it only feels that way to the casual gamer, or i haven't reached a high enough level yet. To be honest, WoW is a little slicker, but not slick enough to justify spending €15 a month for a game i hardly play. I think that GW is a better investment then WOW for the casual gamer that still wants to experience the MMORPG, but doesn't want to spend €150/year on monthly fees.

Am i missing things, if so, please point them out.

ps. WoW enjoys a greater level of support and gets content updates more often then GW, but that's not very important to the casual gamer.
 

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I have both Guild Wars and WoW. Given their nature as MMORPGs, I've been very surprised by how hard it is to find people to play with at times.

I actually like some things about Guild Wars better than WoW. It's not quite as indepth, and is more action-RPG than RPG, but it's pretty good, it's free, and it actually has a storyline, whereas in WoW, I seem to just be running around doing quests, with no overarching story.

Guild Wars gets better as you raise in level. I have a lvl 16 Ranger/Elementalist, though I haven't played her for a while.

Banshee
 

I got my money out of Guild Wars. But it's really not a RPG. Your character doesn't have any fixed stats - there's no point in leveling up, really, since you don't get anything for it (other than more hit points). All the equipment is pretty much the same, too. I don't think it even qualifies as an action RPG. If anything, it's more like an action game based on a CCG, because you have to arrange your skills like a card deck. And you have to keep up on updates to the game, because they change how certain character builds work.

I personally didn't get much out of the plot - it's all over the place. First you are fighting the Char, then you are running all over the world.

Later on in the game, it's almost impossible to find people. And most of the people in the game are very very annoying. In a town, you can't go 30 seconds without someone calling someone names I hadn't heard for 30 years (ie, elmentary school) and racist comments are depressingly common.

It also sounds, Cergorach, that you are still playing pre-searing. That part of the game is most like an RPG. But from there it goes downhill.
 

For a 'real' rpg i'll just have to wait for NWN2, in the meantime, this is fun entertainment. Not to indepth, not to bland, decent...
 

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