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Worldbuilding Differences between 5e and 5.5?
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<blockquote data-quote="tetrasodium" data-source="post: 9213425" data-attributes="member: 93670"><p>On the subject of the fey & named ones like Mab/Maeve/Titania/Oberon/etc in d&d I think it's impossible to ignore the role that the Dresden Files book series plays in deeply exploring & spreading knowledge of the fey/fey courts among what is general geek knowledge too. </p><p></p><p>A few bits & bobs that spring to mind from those books as super useful to GMs:</p><ul> <li data-xf-list-type="ul">The individual fey are bound by some kind of incomprehensible impossibly complex set of laws (the accords). They are unable to break them but suffer severely if they do unknowingly/unwillingly somehow manage to<ul> <li data-xf-list-type="ul">Individual fey just know the accords as they apply to them (and to mortals when interacting with them)</li> <li data-xf-list-type="ul">Under the accords Fey who engage in any sort of exchange must (re)pay "debts" through something of "equal" value in an exchange going either way with them</li> <li data-xf-list-type="ul">Ownership of Debt owned can be traded away without notifying the one in debt making it possible to be in debt with a weaker fey like nobodyAlice & then have badassBob come to collect despite never meeting badassBob previously. It's implied a fey in debt would just know this happens but a mortal or half fey would not</li> <li data-xf-list-type="ul">An unpaid debt gives power over the debtor to the one who is due repayment until debts are repaid or some agreement <em>still</em> in good standing is in place.</li> <li data-xf-list-type="ul">The fey are bound by the letter of their word & the accords can further complicate things for mortals dealing with fey to <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite29" alt=":devilish:" title="Devil :devilish:" loading="lazy" data-shortname=":devilish:" /> make it worse than pushing the line with old school ring of three wishes <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite29" alt=":devilish:" title="Devil :devilish:" loading="lazy" data-shortname=":devilish:" /></li> </ul></li> <li data-xf-list-type="ul">I think half fey are mostly exempt from all that other than debts by virtue of being mortals unless they take on some important position within the court as a couple characters did</li> <li data-xf-list-type="ul">The fey are not nice, they may or may not care about mortal affairs and/or well being.<ul> <li data-xf-list-type="ul">Spring & Autumn courts existed at some point in the past but now it's Winter & Summer with their own roles of holding back [ispoiler]The (exponentially) more powerful court is responsible for defending reality from the lovecraftian/outsider armies trying to invade from beyond reality[/ispoiler] and [ispoiler]keeping the other court by conquering & simply drafting mortals into their siege by being just strong enough to be able to wreck the more powerful court if they quit doing their thing enough to conquer the mortal realm[/ispoiler]</li> </ul></li> </ul><p>Players will often try to insert the group's skill at assembling & understanding the letter of a statement but there are ways to deal with that as the GM. One of the best ways I find to deal with that is to tell players there are constant secret checks & that what I say to them is their understanding of the conversation that could leave them in debt not the actual words. The result is that dealing with the fey is freaking scary to players <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9213425, member: 93670"] On the subject of the fey & named ones like Mab/Maeve/Titania/Oberon/etc in d&d I think it's impossible to ignore the role that the Dresden Files book series plays in deeply exploring & spreading knowledge of the fey/fey courts among what is general geek knowledge too. A few bits & bobs that spring to mind from those books as super useful to GMs: [LIST] [*]The individual fey are bound by some kind of incomprehensible impossibly complex set of laws (the accords). They are unable to break them but suffer severely if they do unknowingly/unwillingly somehow manage to [LIST] [*]Individual fey just know the accords as they apply to them (and to mortals when interacting with them) [*]Under the accords Fey who engage in any sort of exchange must (re)pay "debts" through something of "equal" value in an exchange going either way with them [*]Ownership of Debt owned can be traded away without notifying the one in debt making it possible to be in debt with a weaker fey like nobodyAlice & then have badassBob come to collect despite never meeting badassBob previously. It's implied a fey in debt would just know this happens but a mortal or half fey would not [*]An unpaid debt gives power over the debtor to the one who is due repayment until debts are repaid or some agreement [I]still[/I] in good standing is in place. [*]The fey are bound by the letter of their word & the accords can further complicate things for mortals dealing with fey to :devilish: make it worse than pushing the line with old school ring of three wishes :devilish: [/LIST] [*]I think half fey are mostly exempt from all that other than debts by virtue of being mortals unless they take on some important position within the court as a couple characters did [*]The fey are not nice, they may or may not care about mortal affairs and/or well being. [LIST] [*]Spring & Autumn courts existed at some point in the past but now it's Winter & Summer with their own roles of holding back [ispoiler]The (exponentially) more powerful court is responsible for defending reality from the lovecraftian/outsider armies trying to invade from beyond reality[/ispoiler] and [ispoiler]keeping the other court by conquering & simply drafting mortals into their siege by being just strong enough to be able to wreck the more powerful court if they quit doing their thing enough to conquer the mortal realm[/ispoiler] [/LIST] [/LIST] Players will often try to insert the group's skill at assembling & understanding the letter of a statement but there are ways to deal with that as the GM. One of the best ways I find to deal with that is to tell players there are constant secret checks & that what I say to them is their understanding of the conversation that could leave them in debt not the actual words. The result is that dealing with the fey is freaking scary to players :D [/QUOTE]
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