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<blockquote data-quote="Badvoc" data-source="post: 7767734" data-attributes="member: 6746043"><p>WoTC handled this in the best way possible IMO - presenting the fact that a given NPC is / was in a same-sex relationship as just another part of their background. No real fanfare: "This is just another fact about this particular guy, and not even the most notable fact". I like that. Usually, it's mentioned simply because their relationship is somehow relevant to the part they play in the adventure. </p><p></p><p>I mean, in some of the hardback adventures, there are casts of hundreds of NPCs. It's not unreasonable for one or two of them to be gay. In a world full of dragons, undead, magic and gods knows what else, two dudes being happily married is hardly noteworthy.</p><p></p><p>The one misstep they've made in my opinion, and it's a minor one, was they they tried too hard to defy stereotypes in Dragon Heist. I though the results were clumsy. </p><p></p><p>Ultimately, Wizards have made a big effort to widen the appeal of 5e (and by association, RPGs in general). They should be applauded. I never thought DnD would be a mainstream hobby again, let alone one that appears to now have an appeal way beyond its traditional demographic. They've demonstrated that you don't need controversial writing to make your game inclusive.</p></blockquote><p></p>
[QUOTE="Badvoc, post: 7767734, member: 6746043"] WoTC handled this in the best way possible IMO - presenting the fact that a given NPC is / was in a same-sex relationship as just another part of their background. No real fanfare: "This is just another fact about this particular guy, and not even the most notable fact". I like that. Usually, it's mentioned simply because their relationship is somehow relevant to the part they play in the adventure. I mean, in some of the hardback adventures, there are casts of hundreds of NPCs. It's not unreasonable for one or two of them to be gay. In a world full of dragons, undead, magic and gods knows what else, two dudes being happily married is hardly noteworthy. The one misstep they've made in my opinion, and it's a minor one, was they they tried too hard to defy stereotypes in Dragon Heist. I though the results were clumsy. Ultimately, Wizards have made a big effort to widen the appeal of 5e (and by association, RPGs in general). They should be applauded. I never thought DnD would be a mainstream hobby again, let alone one that appears to now have an appeal way beyond its traditional demographic. They've demonstrated that you don't need controversial writing to make your game inclusive. [/QUOTE]
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