World's Largest Dungeon in actual play [Spoilers!]

I do submit they have to be obsessed with open lock, but the point was only that its not quite as out of reach as it initially appears =)
 

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Regardless, region C has some pretty cool stuff behind some pretty nasty locks. For example, Aslur'thyn, the spectre, is behind 4 locks (DC 30, 35, 35, 40) which each have some fairly nasty traps and a mass reset if one of the Open Lock checks is failed by 10 or more. Shame. I liked how Hussar rewrote this a bit so that his party could actually FIGHT Aslur'thyn. After all, spectres are just too nasty and deadly to not use.
 

Heh, I'll probably use the elemental during the final battle. Not sure, but, maybe. Then again, maybe the party will be tempted to go deal with it beforehand.

I know, it's a big friggin' earth elemental, but, in all honesty, I wanna use the demons more. :)
 



Just wanted to post something on 06-06-06 :-)
pity I missed doing so at 06:06, but displayed time is dependant on timezones anyway.
Good luck Chris on starting this "beast" of a dungeon ;-)
I like the "Seeing Pool" room - good idea.
 

Quick update:

My group is just about 'done' with E. They know the location of the last staff (the one behind the secret door in the SE corner) and have been told about using the Charter against the Inevitables. 2 of the party members took up the offer to become Garrison members.

So far they group is talking about going to I as it would help the Garrison more then going to F. I'm not sure they will still feel that way after they venture in. :)

rv
 

06/06/06
To me they're just numbers.
To others they are more than that...which creates self-fulfilling prophecy.
Lots of bad wrecks on the road this morning around here. Including a highway being shutdown thanks to a wreck that happened when I would normally be in that location.

But eh, anyway...

I need more WLD links as I've not updated the WLD ones recently.
I've already added Chrisheff, anyone else?
 

Looks like you guys are off to a great start! Best of luck with your WLD adventures!

Thanks! We're hoping to add a third night/month every other month or so as we're having such a great time.

erucsbo said:
Good luck Chris on starting this "beast" of a dungeon ;-)
I like the "Seeing Pool" room - good idea.

Thanks again! I've dropped in a journal (with some small maps and notes) and another piece of map, but the Seeing Pool was the first bit of clue to let the characters deduce what the dungeon might be used for (and seeing their varrying reactions to what they saw was quite fun/exciting). :)

Chris
 

Neat ending for Longtail

Just thought you guys might think this was funny. The group I run has just sort of completed Region A, and are probably ready to move on. They were all 2nd level when they ran into Longtail (a Psychic Warrior, Enchanter, Sorcerer, Barbarian, Thief and Cleric of War).
The randomly rolled height of the portal room was 20 feet, so when the Enchanter started closing the portal and Aeschyxx called Longtail, he came out invisibly flying. He then shot a set of four MM's at the Enchanter, thinking to stop any chances the PCs had to close his precious portal.

The PW and the Barbarian both proceeded to become Large (PW with Expansion and Barbarian thanks to the Cleric's domain spell (Strength I think)). They both survived a Color Spray with amazing saves when Longtails turn game around. Once he was grappled, they repeatedly fought to keep him pinned (with some intimidate checks by the Enchanter to make his rolls even worse) while the others eventually grappled and pinned the Imp, who was slowly stinging the Barbarian to death as he grappled his master. It was an amazingly desperate, anxious, exciting battle where they all knew (from the first round Magic Missiles and his were-rat form) that they were tremendously outgunned. It wasn't until they realized they had the hunk of hacksilver from early on in region A that they really turned the tide. A nordic war cleric beating the pinned villain (by two Large warriors) with a hunk of hacksilver (used as an improvised weapon doing d3 + STR damage) took Longtail out in the end.

It was amazing. I was so proud of them. :)
 
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