BlueBlackRed
Explorer
Old_Man_Fish said:Anyone else having an issue with PALADINS detect evil? well, not really a problem par se, but they sure just kick the door open and the paladin can tell if anyone is waiting in the room to jump them.
I hated the Detect Evil ability for awhile. But after a few sessions I realized it saved the group from more than one TPK.
Eventually the paladin fell to the barghests in region E, but Detect Evil is also a 1st level cleric spell. So now each of the two clerics in the party take one per day.
I've nerfed Detect Evil in region I. I'm having all the fleshy walls project faint evil. Now Detect Evil shows faint evil everywhere so basically it only works for more powerful evils.