World's Largest Dungeon in actual play [Spoilers!]

As an Australian it is nice to see that a side can win the world cup based on fantastic dramatic performances in fooling the referees to award them penalties.

I was living in Korea during the last World Cup. Y'know it's pretty bad when they specifically bring in new referees due to the volume of complaints leveled by other teams. :)
 

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Hussar said:
I was living in Korea during the last World Cup. Y'know it's pretty bad when they specifically bring in new referees due to the volume of complaints leveled by other teams. :)

threadjack coming

rumors has it that the world cup refs do not like the NON-TRADITIONAL world cup teams

togo, korea, etc.
 

jim pinto said:
threadjack coming

rumors has it that the world cup refs do not like the NON-TRADITIONAL world cup teams

togo, korea, etc.

Well, if that was true, it certainly wasn't then. I was at many of those games. I'm not a huge soccer fan, but, when the Korean player clips (as in hits from behind) the other teams player, drills him to the ground and no foul is called, it was pretty brutal. The reffing was so unbelievably biased in favour of Korea it wasn't even funny.

Truly funny was when the Korea got banned from the UEFA website this year for so many denial of service attacks after a questionable call during their last game. Of course, the fact that the Korean PLAYERS said the call was fair didn't matter. :/

Sorry for the threadjack.
 

My guys finally gained their first key!

Vinarra had her Dread Wraiths meet the party at the entrance to N and invited them to talk. The discussion didnt last long however, because the party isnt looking to escape, they are looking to renew the wards on the World Eater.

So, the battle began WITHOUT the party having Death Ward (or any of their minute/level buffs) up.

One 16th level character and five 17th level characters vs 4 Dread Wraiths, 2 standard Liches and one Vinnara (with two extra Rogue levels).

Anyhow, she'll be back and she'll be angry. All the undead come back each day. But she'll be without her sword, maps and documents.

Stay tuned.
 

Familiar question...

No, the question isn't familiar, it's a question about familiars...

Two things are starting to dovetail nicely for me, but I wan't some input on what could happen, should, happen and why before I just jump into all of this.

The mage in our party has suddenly decided it might be time for a familiar.

Now for a seemingly unrelated story...

The party recently fought the kobold wizard, his guard, and krenshar. They managed to take one of the weak kobolds alive, and began pumping him for information. Some wanted to use torture, others took pitty.

Some wanted to kill him out right, lock him in the room and stake the door shut, or just turn him back into the dungeon without equipment.

The mage and the druid talked the rest of the party into keeping him alive as long as he served as a useful guide. He's drawn a rough map back to the kobolds old hide out (through the maze, but not telling exactly how to get through the maze). But some in the party still think they're safer if he just dies.

Most of you should see where I'm going with this.

The party dynamic is finally starting to get some depth through stress of how do you handle evil, and what is, and isn't ok. (the torture debate alone took 45 minutes at the table, and resulted in one alignment shift).

Having the mage get his wish of a familiar, and haveing it be the kobold, would really be a great source of tension without breaking the party. The hint of claustriphobia from a long roadtrip with people you like, but have just had enough of would eventually set it, and it would be real interesting to see how it plays out.

But I'm concerned about what a kobold familiar would mean rules wise, and if I'm missing a better option for story.

Thanks for your ideas,
 

Personally, I would disallow any sentient being becoming a familiar w/o using the Improved Familiar feat, and even then a kobold is ill-suited for that.

Now if someone were to take the leadership feat, that's different.

To get a familiar in the WLD, I would say it would have to come from outside the WLD or find a suitable one in the WLD that is not monstrous - like a normal animal in the big green room of region E.

If they're still in region A, then the familiar can be called in through the entry room.
 

Did they off the kobold sorcerer? There's a possible familiar right there. And a nice source of information. Sure, the sorc didn't have one in the book, doesn't matter. Add one in now that constantly reminds the PC how he murdered his last master and how he looks forward to someone else doing the same.
 

Questions on Familiars

Gday Xiag,

I am not sure that I would allow a Kobold familiar, follower yes, familiar no.

However if you want to keep the "how you treat evil" thing going then when your wizard does his summoning have an imp, quasit or something similar turn up. I'm at work so I don't have all my Monster Manuals or Creature Collections here to give more suggestions but I'm sure you can find something.

Maybe a "lost puppy" dretch that treats the wizard like its mum just occasionaly eats party members, a normal looking animal that just happens to be possed by a demon/devil, a pseudodragon that happens to be a half fiend (hey I like that, looks all cute and cuddly, wins over the party and then starts creating minor mischief which is constantly escalating. Do the party kill the familiar once they konw what it really is?). :cool: :] :)
 



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