Audacious indeed!
I ran several sessions in it but the group semi-folded, and when we got back together we played other stuff. I've often thought back to this dungeon and how there are so many good ideas within it, but the scope of making it into something better always seemed just outside of my ability to wrangle. I have tons of advice for how to make the first couple sections better, but not the bigger picture, as much.
I'd be happy to read other peoples' efforts, though, and offer advice when asked ;-P
I ran several sessions in it but the group semi-folded, and when we got back together we played other stuff. I've often thought back to this dungeon and how there are so many good ideas within it, but the scope of making it into something better always seemed just outside of my ability to wrangle. I have tons of advice for how to make the first couple sections better, but not the bigger picture, as much.
I'd be happy to read other peoples' efforts, though, and offer advice when asked ;-P