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Worst D&D adventure of all time?
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<blockquote data-quote="Zelligars Apprentice" data-source="post: 2518680" data-attributes="member: 26658"><p>I have to respectfully disagree. By far the worst D&D module that Judge's Guild produced was <strong>Temple of Ra Accursed by Set</strong>. Why? First off, the map was designed to use Brix Blox to create the Temple. Literally. "The walls of the temple are made of gigantic blocks of red, white and blue stone (the colors of the Brix Blox pieces)". It would have been slightly better if they had used Legos, but no, they used a knock-off brick building set.</p><p></p><p>The map of the temple had no rhyme or reason, just a bunch of encounters that made no sense. The monster at the bottom of the temple was the worst. It looks like half a dozen diffrent random mosters glued together. Ugh!</p><p></p><p>Add to this the fact that this was the FIRST thing I ever got from Judge's Guild. This module was so bad, for years afterwards I refused to buy anything else made by them. Which was a pity, because a lot of their other stuff sounds pretty good, and I wish now that I had gotten more of it (I did eventually get some of the City State material, much, much later).</p><p></p><p>Oh, and I also agree that Castle Greyhawk, Puppets, and Child's Play were among the worst TSR D&D modules. And that someone at TSR was trying to kill Greyhawk by slapping the Greyhawk label on these pieces of drek. Along with allowing Rose Estes to write Greyhawk novels, of course (I STILL cannot believe how bad Master Wolf was.)</p><p></p><p>I wonder: Is there is a neurosis caused by exposure to bad role-playing adventures? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zelligars Apprentice, post: 2518680, member: 26658"] I have to respectfully disagree. By far the worst D&D module that Judge's Guild produced was [B]Temple of Ra Accursed by Set[/B]. Why? First off, the map was designed to use Brix Blox to create the Temple. Literally. "The walls of the temple are made of gigantic blocks of red, white and blue stone (the colors of the Brix Blox pieces)". It would have been slightly better if they had used Legos, but no, they used a knock-off brick building set. The map of the temple had no rhyme or reason, just a bunch of encounters that made no sense. The monster at the bottom of the temple was the worst. It looks like half a dozen diffrent random mosters glued together. Ugh! Add to this the fact that this was the FIRST thing I ever got from Judge's Guild. This module was so bad, for years afterwards I refused to buy anything else made by them. Which was a pity, because a lot of their other stuff sounds pretty good, and I wish now that I had gotten more of it (I did eventually get some of the City State material, much, much later). Oh, and I also agree that Castle Greyhawk, Puppets, and Child's Play were among the worst TSR D&D modules. And that someone at TSR was trying to kill Greyhawk by slapping the Greyhawk label on these pieces of drek. Along with allowing Rose Estes to write Greyhawk novels, of course (I STILL cannot believe how bad Master Wolf was.) I wonder: Is there is a neurosis caused by exposure to bad role-playing adventures? :) [/QUOTE]
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