Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Worst D&D adventure of all time?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 2519887" data-attributes="member: 2209"><p>That I've DMd or played? Castle greyhawk was silly but the parts I ran were fun when I ran them.</p><p></p><p>I'd have to say Ship of Horrors for Ravenloft. It doesn't make enough use of its cool elements such as the three ghosts or the undead who can pull off their limbs. Ravenloft empowers undead to grossly powerful levels but the necromancer's created undead are not empowered. There is a whole section of the plot where the DM is left on his own with just a family chart and set of personalities, no guidance on using them or even a map of the home where the party will interact with them. I ran a really cool adventure using the module, but it was cool because I fleshed everything out on my own and put the elements they had in there to some relevant use that the PCs could interact with and notice. As a DM tool for out of the box use it was really poor.</p><p></p><p>Lord of the Iron Fortress is pretty much the same way for 3e. No real intro hook. It fleshes out a planar city where the PCs are supposed to do major investigation with half a page of description. Important NPC information scenes happen because the party just runs into them radomly at coincidentally the right time. The information clues leading to the next stages are just dumb gimmes and don't explain why the NPCs don't act on their information even though they have more direct interests than the PCs. BBEG is a cult follower but all his clerics are followers of different gods. The Macguffin doom sword is pathetically unimportant even if the PCs fail and it is completed/created. Major rewrite required throughout.</p></blockquote><p></p>
[QUOTE="Voadam, post: 2519887, member: 2209"] That I've DMd or played? Castle greyhawk was silly but the parts I ran were fun when I ran them. I'd have to say Ship of Horrors for Ravenloft. It doesn't make enough use of its cool elements such as the three ghosts or the undead who can pull off their limbs. Ravenloft empowers undead to grossly powerful levels but the necromancer's created undead are not empowered. There is a whole section of the plot where the DM is left on his own with just a family chart and set of personalities, no guidance on using them or even a map of the home where the party will interact with them. I ran a really cool adventure using the module, but it was cool because I fleshed everything out on my own and put the elements they had in there to some relevant use that the PCs could interact with and notice. As a DM tool for out of the box use it was really poor. Lord of the Iron Fortress is pretty much the same way for 3e. No real intro hook. It fleshes out a planar city where the PCs are supposed to do major investigation with half a page of description. Important NPC information scenes happen because the party just runs into them radomly at coincidentally the right time. The information clues leading to the next stages are just dumb gimmes and don't explain why the NPCs don't act on their information even though they have more direct interests than the PCs. BBEG is a cult follower but all his clerics are followers of different gods. The Macguffin doom sword is pathetically unimportant even if the PCs fail and it is completed/created. Major rewrite required throughout. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Worst D&D adventure of all time?
Top