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Worst D&D adventure of all time?
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<blockquote data-quote="-Warlord-" data-source="post: 2520603" data-attributes="member: 7933"><p>One more vote for Black Flames. It's even worse because this is a beginning level adventure. Our DM started our Darksun campaign with it. And *bang* first adventure starts with not one, but TWO of the settings most rare and powerfull creatures.</p><p>We only survived because our DM got the rules of Hold Person wrong, and let us go free when we were damaged by the first fireball.</p><p>And running away wasn't easy either. I remember Obsidian Golems breaking free out of a row of columns, that attacked us while the whole place was coming down. We had to run the gauntlet, with every hit that these golems could land meaning instant death (2d6 damage to an already battered 3rd level character).</p><p>It felt like we only survived by DM-grace, not because of any wise tactics or clever use of own abilities. Although, we did kill one of the dragons when it came after us, already badly wounded. We used a psionic dimensional gate to get it in mid-air and let it drop to it's death.</p><p>And even that didn't feel right. THE most powerful creature in the book and we killed it in our first adventure? Yeah, right.</p><p></p><p>We survived, and got away with lots of goodies....too many goodies. We started at 3rd level, with only leathers and wooden weapons. We ended at 4th level with dragonskin armors and metal swords. We had wealth far above our station. And in a harsh world as Darksun, you'd expect that you won't be allowed to keep what you can't protect. But somehow no templar with halfgiant bodyguards demanded out wealth when we got back to town. </p><p></p><p>Our campaign didn't last long after that.</p></blockquote><p></p>
[QUOTE="-Warlord-, post: 2520603, member: 7933"] One more vote for Black Flames. It's even worse because this is a beginning level adventure. Our DM started our Darksun campaign with it. And *bang* first adventure starts with not one, but TWO of the settings most rare and powerfull creatures. We only survived because our DM got the rules of Hold Person wrong, and let us go free when we were damaged by the first fireball. And running away wasn't easy either. I remember Obsidian Golems breaking free out of a row of columns, that attacked us while the whole place was coming down. We had to run the gauntlet, with every hit that these golems could land meaning instant death (2d6 damage to an already battered 3rd level character). It felt like we only survived by DM-grace, not because of any wise tactics or clever use of own abilities. Although, we did kill one of the dragons when it came after us, already badly wounded. We used a psionic dimensional gate to get it in mid-air and let it drop to it's death. And even that didn't feel right. THE most powerful creature in the book and we killed it in our first adventure? Yeah, right. We survived, and got away with lots of goodies....too many goodies. We started at 3rd level, with only leathers and wooden weapons. We ended at 4th level with dragonskin armors and metal swords. We had wealth far above our station. And in a harsh world as Darksun, you'd expect that you won't be allowed to keep what you can't protect. But somehow no templar with halfgiant bodyguards demanded out wealth when we got back to town. Our campaign didn't last long after that. [/QUOTE]
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