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Worst D&D adventure of all time?
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<blockquote data-quote="radferth" data-source="post: 2530422" data-attributes="member: 5791"><p>Worst module I ever ran: N4 Treasure Hunt: I remember premade 0-level characters with androgynous illustrations rolling boulders down onto a melee between pirate orcs and goblins. And there was some weird funhouse-like mansion and a railroaded ending.</p><p></p><p>Worst module I ever bought: Whichever Vecna module had the hand-headed guy and was set in Greyhawk. I couldn't even finish reading it. It's just over-the-top and silly and too save-the-world-made-for-TV-movie-ish. I hate that the 3rd ed core rules have Vecna as a deity.</p><p></p><p>Worst module I ever played that I am pretty sure wasn't just the DM's fault: Some FR thing where we were attacked by wereboars, and then captured and stripped of most of our magic. I played a gnome wizard, and I spend most of my 3rd level spells on suggestion to keep other party members from wandering off. (Partly because the DM was a friend and I wanted to help, partly because I wanted to get to the final fight and be done.) Oh, and some BGGs came in at the end and rescued us from the final fight with the BBG.</p></blockquote><p></p>
[QUOTE="radferth, post: 2530422, member: 5791"] Worst module I ever ran: N4 Treasure Hunt: I remember premade 0-level characters with androgynous illustrations rolling boulders down onto a melee between pirate orcs and goblins. And there was some weird funhouse-like mansion and a railroaded ending. Worst module I ever bought: Whichever Vecna module had the hand-headed guy and was set in Greyhawk. I couldn't even finish reading it. It's just over-the-top and silly and too save-the-world-made-for-TV-movie-ish. I hate that the 3rd ed core rules have Vecna as a deity. Worst module I ever played that I am pretty sure wasn't just the DM's fault: Some FR thing where we were attacked by wereboars, and then captured and stripped of most of our magic. I played a gnome wizard, and I spend most of my 3rd level spells on suggestion to keep other party members from wandering off. (Partly because the DM was a friend and I wanted to help, partly because I wanted to get to the final fight and be done.) Oh, and some BGGs came in at the end and rescued us from the final fight with the BBG. [/QUOTE]
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