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<blockquote data-quote="Daern" data-source="post: 5244856" data-attributes="member: 81800"><p>These community forums make running these modules SO much better! There is definitely alot to keep in your head. I've found it especially challenging to abbreviate the campaign because I had to come up with a bunch of answers alot quicker than the campaign provides them.</p><p>The NPC issue is certainly one to think about ahead of time. I think Ranger's breakdown of each NPC's purpose is very useful. One thing the modules do not lack is a variety of great NPCs (allies and enemies) to interact with!</p><p></p><p>As for the Scourge... I found that with PHBII and III not many of my characters are arcane spellcasters, so I expanded it to include Primal and Divine. (Although perhaps for political reasons Ragesia is not demanding all Clerics turn themselves in.) This came up for me also with the Inquisitors. Counterspelling isn't as effective if noone is casting arcane spells. So I would broaden that definition as well. I've felt like I've yet to play an Inquisitor encounter very effectively. </p><p></p><p>Its definitely worth reading through a couple of the mods ahead of time to see what's coming up. Quite a few things are revealed in #3 and #4 that are hinted at in #1</p><p></p><p>Have fun!</p></blockquote><p></p>
[QUOTE="Daern, post: 5244856, member: 81800"] These community forums make running these modules SO much better! There is definitely alot to keep in your head. I've found it especially challenging to abbreviate the campaign because I had to come up with a bunch of answers alot quicker than the campaign provides them. The NPC issue is certainly one to think about ahead of time. I think Ranger's breakdown of each NPC's purpose is very useful. One thing the modules do not lack is a variety of great NPCs (allies and enemies) to interact with! As for the Scourge... I found that with PHBII and III not many of my characters are arcane spellcasters, so I expanded it to include Primal and Divine. (Although perhaps for political reasons Ragesia is not demanding all Clerics turn themselves in.) This came up for me also with the Inquisitors. Counterspelling isn't as effective if noone is casting arcane spells. So I would broaden that definition as well. I've felt like I've yet to play an Inquisitor encounter very effectively. Its definitely worth reading through a couple of the mods ahead of time to see what's coming up. Quite a few things are revealed in #3 and #4 that are hinted at in #1 Have fun! [/QUOTE]
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