Barrik snarls and gives his mount a quick spur, swiftly urging it after the fleeing foe. "Stand and fight, damn you!" escapes his tusked lips as he rushes after the retreating archer. The wolf-beast snarls in a voice similar to its master as it lopes along.
[sblock=If I get close enough for melee]
The half-orc closes in and mutters, "I am sorry. Your master forced me to this," as he takes a swing at the horse's flank. He hopes not to kill the animal, just make it drop the rider, but knows that may not be possible.
And if its master misses the target (as he has done with every strike today), the gray-green canine will again bite at the beast.
[/sblock]
[sblock=If I can't get in a melee strike, but am within 30 ft]
Barrik snarls as the distance between increases. Even as his horse keeps up the mad pace, he begins a chant, trying to focus well enough to call up the blob of acid and flick it at the horse.
(OOC: Actions results pending on dice...)
But the horse's crazed, hastened galloping makes it too difficult to focus on magic.
[/sblock]
[sblock=OOC]
There's two possible actions, as I'm not quite sure where I will end up. If Barrik can't get within 30 ft, he just chases. And a quick summary of each:
Attempt to Spur Mount as Move action (DC 15 to get +10 ft. to speed, deals 1d3 damage to horse if check succeeds) and move alongside Renard again.
Melee: falchion attack against horse.
Not melee: Concentration to cast Acid Splash, targeting the horse.
AC 16, FF 14. HP 20/20
0-level spells unlimited. 1st-level spells: 0/3 used today.
Summon Monster 1: 0/4 used today.
Eidolon stats:
AC 16, FF 14. HP 22/22
[/sblock]