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WotC just mailed out VILLAGE OF HOMMLET 4E..got mine
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<blockquote data-quote="Windjammer" data-source="post: 4799872" data-attributes="member: 60075"><p>I've had to login in about ten times (no exaggeration) to avoid being auto-directed to Magic:the Gathering when clicking "Rewards" on my DCI account. And even then the "Dm Rewards" doesn't show up <em>as an option</em> for me (only "player awards" does), never mind that I DM'ed some LFR last year. At this point I simply give up. I've read 8 pages of post on this forum, consulted other forums further, and I'm no longer going to waste my time. I'm sure there's a good reason why WotC had to make this so complicated.</p><p></p><p>..................................................</p><p></p><p></p><p>In any case, I don't feel too sour about missing out on this any more. Thing is, a friend of mine did a digital photo of the map and sent it to me. And guess what. They messed up the scale of the moat house by 1/3. The entrance room, right after crossing the drawbridge, should be 12 by 12 squares. It's now 8 by 8. Same for all the other rooms. All dimensions shrunk by a third. There's a hilarious 3 by 3 squares room in one corner. The tactical usability of such rooms for 4E play is practically nil - it's all window dressing. What used to be a dungeon (even before the module hit underground) in T1 is now a single encounter. </p><p></p><p>And it sort of beats the whole point of <strong>revisiting </strong>the moathouse for 4E. I mean, what's the point of having a DDM-map, of apparently high production quality, for an old, <strong>classic </strong>module when you shrink it so drastically as to make it into something else?</p><p></p><p>I'm lost. Mearls' "Return to the Moathouse" respected the room measurements of the original and was a blast to play (what with his reworking of Lareth!). Since Andy Collins didn't respect the room measurements this time, not only will whatever he did be something entirely non-related to the original (which I'm actually ok with). Also, the re-usability of the maps when running some <strong>genuine </strong>T1 Moathouse encounters, replete with nostalgia and all, has just been tossed out of the window. For no good reason.</p><p></p><p>Not that I mind WotC doing an adventure - moreover, a free one! - and giving it to people. But if they were going to shrink the moathouse into an altogether different dungeon, they might as well have done a fresh one.</p><p></p><p>Honestly, people. You wanna run the Moathouse in 4E, head over to <a href="http://www.danielrivera.org/index.php?option=com_content&view=article&id=68:ruins-of-the-moathouse-top&catid=41:digital&Itemid=57" target="_blank"> here </a> and <a href="http://www.danielrivera.org/index.php?option=com_content&view=article&id=67:ruins-of-the-moathouse-dungeons&catid=41:digital&Itemid=57" target="_blank"> here</a> and give yourself a treat.</p></blockquote><p></p>
[QUOTE="Windjammer, post: 4799872, member: 60075"] I've had to login in about ten times (no exaggeration) to avoid being auto-directed to Magic:the Gathering when clicking "Rewards" on my DCI account. And even then the "Dm Rewards" doesn't show up [I]as an option[/I] for me (only "player awards" does), never mind that I DM'ed some LFR last year. At this point I simply give up. I've read 8 pages of post on this forum, consulted other forums further, and I'm no longer going to waste my time. I'm sure there's a good reason why WotC had to make this so complicated. .................................................. In any case, I don't feel too sour about missing out on this any more. Thing is, a friend of mine did a digital photo of the map and sent it to me. And guess what. They messed up the scale of the moat house by 1/3. The entrance room, right after crossing the drawbridge, should be 12 by 12 squares. It's now 8 by 8. Same for all the other rooms. All dimensions shrunk by a third. There's a hilarious 3 by 3 squares room in one corner. The tactical usability of such rooms for 4E play is practically nil - it's all window dressing. What used to be a dungeon (even before the module hit underground) in T1 is now a single encounter. And it sort of beats the whole point of [B]revisiting [/B]the moathouse for 4E. I mean, what's the point of having a DDM-map, of apparently high production quality, for an old, [B]classic [/B]module when you shrink it so drastically as to make it into something else? I'm lost. Mearls' "Return to the Moathouse" respected the room measurements of the original and was a blast to play (what with his reworking of Lareth!). Since Andy Collins didn't respect the room measurements this time, not only will whatever he did be something entirely non-related to the original (which I'm actually ok with). Also, the re-usability of the maps when running some [B]genuine [/B]T1 Moathouse encounters, replete with nostalgia and all, has just been tossed out of the window. For no good reason. Not that I mind WotC doing an adventure - moreover, a free one! - and giving it to people. But if they were going to shrink the moathouse into an altogether different dungeon, they might as well have done a fresh one. Honestly, people. You wanna run the Moathouse in 4E, head over to [URL="http://www.danielrivera.org/index.php?option=com_content&view=article&id=68:ruins-of-the-moathouse-top&catid=41:digital&Itemid=57"] here [/URL] and [URL="http://www.danielrivera.org/index.php?option=com_content&view=article&id=67:ruins-of-the-moathouse-dungeons&catid=41:digital&Itemid=57"] here[/URL] and give yourself a treat. [/QUOTE]
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WotC just mailed out VILLAGE OF HOMMLET 4E..got mine
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