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WotC Makes Over $1B In 2021!
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<blockquote data-quote="Jer" data-source="post: 8540419" data-attributes="member: 19857"><p>[USER=1489]@qstor[/USER] used the word "community" not "market", which gives the statement a slightly different context. As far as the market is concerned, D&D is the market. Anyone with a game in print gets it onto game store shelves only because they already sell D&D. When D&D is performing poorly historically the whole RPG market is down. D&D is the only game that is large enough and mainstream enough to pull new players into the market these days - and honestly one of the only ones in a position to even try.</p><p></p><p>But the RPG community as a whole - that's a bit different. That includes not just publishers but players and small publishers who can't get onto store shelves and even hobbyist publishers. If you're just a player and not interested in selling games it can be somewhat disheartening that the only game that folks want to play is D&D - and if you're a small enough publisher that you aren't worried about getting onto store shelves other than itch or drivethru that attitude can feel disheartening as well.</p><p></p><p>So it's a mix. D&D is actually a gentle giant these days when it comes to traditionally marketed RPGs, and as a publisher Wizards doesn't see other publishers as competition for the most part (outside of their idiocy during the 4e GSL days) but as a game D&D eclipses everything else around it, and that can be frustrating for folks who are interested in something different.</p></blockquote><p></p>
[QUOTE="Jer, post: 8540419, member: 19857"] [USER=1489]@qstor[/USER] used the word "community" not "market", which gives the statement a slightly different context. As far as the market is concerned, D&D is the market. Anyone with a game in print gets it onto game store shelves only because they already sell D&D. When D&D is performing poorly historically the whole RPG market is down. D&D is the only game that is large enough and mainstream enough to pull new players into the market these days - and honestly one of the only ones in a position to even try. But the RPG community as a whole - that's a bit different. That includes not just publishers but players and small publishers who can't get onto store shelves and even hobbyist publishers. If you're just a player and not interested in selling games it can be somewhat disheartening that the only game that folks want to play is D&D - and if you're a small enough publisher that you aren't worried about getting onto store shelves other than itch or drivethru that attitude can feel disheartening as well. So it's a mix. D&D is actually a gentle giant these days when it comes to traditionally marketed RPGs, and as a publisher Wizards doesn't see other publishers as competition for the most part (outside of their idiocy during the 4e GSL days) but as a game D&D eclipses everything else around it, and that can be frustrating for folks who are interested in something different. [/QUOTE]
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