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WotC Makes Over $1B In 2021!
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<blockquote data-quote="Jer" data-source="post: 8540873" data-attributes="member: 19857"><p>Yeah. White Wolf had a hard task - they needed to update the game to a new decade but also try to keep everyone who enjoyed the original game and didn't want to see it change. They thought they could balance that out by having a hard reboot and actual endings to the metaplots that they'd built up but it just became a jumping off point instead.</p><p></p><p>It's been interesting to watch Vampire 5e roll out and seeing that a lot of the folks involved didn't really understand why the original game fell off in the first place (combined of course with additional controversies that I'll charitiably say might have arisen from older folks not understanding the current youth culture...)</p><p></p><p>Yeah there's those. And in a lot of ways White Wolf was a lot like TSR - successful despite itself for a long time until it suddenly wasn't.</p></blockquote><p></p>
[QUOTE="Jer, post: 8540873, member: 19857"] Yeah. White Wolf had a hard task - they needed to update the game to a new decade but also try to keep everyone who enjoyed the original game and didn't want to see it change. They thought they could balance that out by having a hard reboot and actual endings to the metaplots that they'd built up but it just became a jumping off point instead. It's been interesting to watch Vampire 5e roll out and seeing that a lot of the folks involved didn't really understand why the original game fell off in the first place (combined of course with additional controversies that I'll charitiably say might have arisen from older folks not understanding the current youth culture...) Yeah there's those. And in a lot of ways White Wolf was a lot like TSR - successful despite itself for a long time until it suddenly wasn't. [/QUOTE]
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