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Wotc online monster builder can build monsters from scratch.
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5692306" data-attributes="member: 82106"><p>Indeed, when you speak the names of the servants of the Great Old Ones...</p><p></p><p>Well, here's the thing. The XML that MB and CB create basically just lists all the selections you've made as numeric ids. This is particularly true of the CB where an XML character file has almost no text in it at all. I'm not sure about MB XML, it has been a while and my Windows VM is very squirreled up right now, so I can't check it this minute. However, monsters are a lot less fixed in their options. It is quite possible something usable could be generated. Technically it is also probably possible to fetch data out of Compendium to fill in stuff that is just identified as id='NNNNN' (you can figure out the URL to visit). I'm sure something like that is how iplay4e for instance grabs stuff, and at one time I did hack together some perl that could fetch specific stuff.</p><p></p><p>So, mostly taking a look at it is a matter of unsnarfing windows. With that dealt with I'll see what the prospects are. It would be pretty nice to be able to convert monsters to various formats for sure. RTF is handy, BBCODE would be nice too, as would HTML and maybe TWiki syntax. Once you can do one it is pretty easy to do the others (HTML is the simplest usually).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5692306, member: 82106"] Indeed, when you speak the names of the servants of the Great Old Ones... Well, here's the thing. The XML that MB and CB create basically just lists all the selections you've made as numeric ids. This is particularly true of the CB where an XML character file has almost no text in it at all. I'm not sure about MB XML, it has been a while and my Windows VM is very squirreled up right now, so I can't check it this minute. However, monsters are a lot less fixed in their options. It is quite possible something usable could be generated. Technically it is also probably possible to fetch data out of Compendium to fill in stuff that is just identified as id='NNNNN' (you can figure out the URL to visit). I'm sure something like that is how iplay4e for instance grabs stuff, and at one time I did hack together some perl that could fetch specific stuff. So, mostly taking a look at it is a matter of unsnarfing windows. With that dealt with I'll see what the prospects are. It would be pretty nice to be able to convert monsters to various formats for sure. RTF is handy, BBCODE would be nice too, as would HTML and maybe TWiki syntax. Once you can do one it is pretty easy to do the others (HTML is the simplest usually). [/QUOTE]
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Wotc online monster builder can build monsters from scratch.
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