Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
WotC Reveal Exodus, a New Video Game from the Decelopers of Mass Effect and Neverwinter Nights
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9501214" data-attributes="member: 18"><p>Unfortunately history relates that good SF concepts, good story/character ideas, good setting and so on does not reliably translate into good game in the AAA sphere.</p><p></p><p>Given they have Peter F. Hamilton, among others, working on the setting (including the quasi-aliens and so o), the conceptual backdrop is likely to be excellent, which puts it ahead of some games (Civilization: Beyond was notably hamstrung by having a terrible SF setting and weak concepts), but from about 2006 to to 2016 or so we saw a lot of games appear with good SF concepts and the like, and then just sink without a trace because the gameplay and/or story just weren't there. Some didn't even make it to release.</p><p></p><p>But at least it seems unlikely that it's going to be held back by a bad setting and/or a lack of SF ideas. That is something!</p><p></p><p>Let's be real though, this is an AAA RPG, not an indie. As such, it is going to live and die on exactly three things:</p><p></p><p>1) How good the gameplay loops are - small and large, but particularly small.</p><p></p><p>2) How much people like the characters, and how fun they are to interact with (not just the companions, NPCs as well).</p><p></p><p>3) How compelling and engaging the in-game plot is, how well the story is told and so on.</p><p></p><p>The setting interacts with these, but it itself isn't as important as them. An AAA RPG doesn't need to nail absolutely all of them, but it needs to do extremely well on at least one, and pretty well or better on the others. And there's no way to tell as this stage. So whilst I definitely like the setting, I'll care when we see a lot more.</p><p></p><p>Oh wow I see in fact not only did Peter F. Hamilton come up with a lot of the setting specifics and history, he wrote a novel, and it's out! <strong>Exodus: The Archimedes Engine</strong>. Given it's Hamilton it's pretty much guaranteed to have some really cool ideas and concepts, but 50/50 if the human characters err on the side of "annoying but fun" or "annoying and boring". So I'm hesitating on picking it up, but I might.</p><p></p><p>Glad to see from intro that evil regimes are still taking people for "helicopter rides" 40000+ years in the future! Humans always up to the same idiocy!</p><p></p><p>EDIT - Got it on Audible because I was nearly on 6 credits lol, will let you know how it goes!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9501214, member: 18"] Unfortunately history relates that good SF concepts, good story/character ideas, good setting and so on does not reliably translate into good game in the AAA sphere. Given they have Peter F. Hamilton, among others, working on the setting (including the quasi-aliens and so o), the conceptual backdrop is likely to be excellent, which puts it ahead of some games (Civilization: Beyond was notably hamstrung by having a terrible SF setting and weak concepts), but from about 2006 to to 2016 or so we saw a lot of games appear with good SF concepts and the like, and then just sink without a trace because the gameplay and/or story just weren't there. Some didn't even make it to release. But at least it seems unlikely that it's going to be held back by a bad setting and/or a lack of SF ideas. That is something! Let's be real though, this is an AAA RPG, not an indie. As such, it is going to live and die on exactly three things: 1) How good the gameplay loops are - small and large, but particularly small. 2) How much people like the characters, and how fun they are to interact with (not just the companions, NPCs as well). 3) How compelling and engaging the in-game plot is, how well the story is told and so on. The setting interacts with these, but it itself isn't as important as them. An AAA RPG doesn't need to nail absolutely all of them, but it needs to do extremely well on at least one, and pretty well or better on the others. And there's no way to tell as this stage. So whilst I definitely like the setting, I'll care when we see a lot more. Oh wow I see in fact not only did Peter F. Hamilton come up with a lot of the setting specifics and history, he wrote a novel, and it's out! [B]Exodus: The Archimedes Engine[/B]. Given it's Hamilton it's pretty much guaranteed to have some really cool ideas and concepts, but 50/50 if the human characters err on the side of "annoying but fun" or "annoying and boring". So I'm hesitating on picking it up, but I might. Glad to see from intro that evil regimes are still taking people for "helicopter rides" 40000+ years in the future! Humans always up to the same idiocy! EDIT - Got it on Audible because I was nearly on 6 credits lol, will let you know how it goes! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
WotC Reveal Exodus, a New Video Game from the Decelopers of Mass Effect and Neverwinter Nights
Top