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WotC Shares Theros Table of Contents
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<blockquote data-quote="Paul Farquhar" data-source="post: 8003663" data-attributes="member: 6906155"><p>So what? It's still to big to hack through it's neck or reach it's heart with a single sword blow. Killing a monster in D&D is not hacking through it's skin. Hit points are not meat. Maybe when the fighter kills Godzilla he carves a tunnel though it's flesh until he reaches it's heart, or he climbs up it's body, slices through it's eyeball, swims through it's aqueous humour, and uses a his shield to hammer the sword through the back of the eye socket into the brain. Combat in D&D is abstracted and you can fluff it any way you like. </p><p></p><p>In D&D a halfing can have more hit points than a giant. They are similar things that differ only in scale, but the small thing is harder to kill than the big thing. Your comparison is meaningless, hit points are not size.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8003663, member: 6906155"] So what? It's still to big to hack through it's neck or reach it's heart with a single sword blow. Killing a monster in D&D is not hacking through it's skin. Hit points are not meat. Maybe when the fighter kills Godzilla he carves a tunnel though it's flesh until he reaches it's heart, or he climbs up it's body, slices through it's eyeball, swims through it's aqueous humour, and uses a his shield to hammer the sword through the back of the eye socket into the brain. Combat in D&D is abstracted and you can fluff it any way you like. In D&D a halfing can have more hit points than a giant. They are similar things that differ only in scale, but the small thing is harder to kill than the big thing. Your comparison is meaningless, hit points are not size. [/QUOTE]
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