Between Realms threads and Dark.Sun speculation, I am more and more convinced that every edition of D&D needs a(t least one) bespoke setting. 5E never really got one -- it experimented with MtG settings, but there was no Dragonlance or Eberron if you understand my meaning.
Instead of shoehorning all the 5.5 mechanics and species and vibes into old settings, WotC should design a setting especially FOR 5.5E and it's target market.
Can they?
I am not trying to threadcrap here. I'm genuinely questioning whether it is
possible to construct a setting that both has an identity of its own, and is also fully "the 5e setting". Because the whole point of 5e was to have as little individual identity as possible--to
not be any specific thing, so that you would never snag on anything that would remind you it isn't YOUR specific thing. Obviously, it couldn't avoid having some elements that distinguish it, but they're pretty minimal, not really something I would consider the foundation of a setting.
5e's nature is "don't rock the boat". Can that make a setting?
I actually think 5e has its own setting. Kind of. It’s just an extremely broad meta-setting, in which all the various D&D (and some MTG) worlds are subsettings within. WotC calls it “the multiverse,” and many fans have observed that its metaphysics and cosmological rules are kind of a hybrid of Planescape and Spelljammer. But over the course of 5e’s lifecycle, some unique details of this setting have emerged. The idea of the First World is the most obvious of these, but there’s also, like, the origin story behind the Deck of Many Things with Asteria and Euryale. The whole Radiant Citadel, etc.
Is that "a setting" though? That's like saying "Marvel,
all of Marvel, every Elseworld, every alternate timeline, ALL of it" is "a setting". That has like seventeen different variations of every single character, mutually contradictory timelines (which have been
repeatedly destroyed, recombined, recreated, redestroyed, re-recombined, re-recreated, re-redestroyed, etc., etc.)
Certainly, any
specific world/timeline/universe of Marvel (or DC) would qualify as "a setting". But when you crack open the full-on out-and-out Multiverse, you inherently wash out all the elements that make something "a setting", at least in my view. Spelljammer avoids this because it isn't actually a multiverse--it's just a setup where instead of "star systems" you have "crystal spheres", going all Ptolemaic. There aren't infinitely many variations of Toril or Oerth all equally real and persistent. There's
a crystal sphere for Toril,
a sphere for Oerth, individual and inaccessible spheres for Athas and Eberron, etc.
When
literally everything is true, you can say anything and always be correct, for at least some corner of the Multiverse. That doesn't look like a "setting" to me. It looks like a
container that you can stuff settings into.