Stormonu
NeoGrognard
I don't think a new setting needs to be something to push 5.5 exclusively - it would be fine if it could be adapted to other, older editions as well. To me, the draw would be that it's new. It's not a rehash but a new world we haven't seen before that isn't an attempt to skew a MtG's 5-color magic theme to D&D, an adventure disguised as a campaign setting (such as Radiant Citadel & Witchlight) or has 20 years of backlog history and baggage. It's fresh, it's new - has mysteries that haven't been fully revealed yet and works well with the latest D&D.What would be an example of a feature in a new setting that is specific to 5.5? I’m having a mental block here. All I can think of is weapon masteries but I don’t really see how that turns into a distinct feature unique to a setting versus any other setting.
I'd like for it to be kitchen sink D&D, but it would be nice if it had sidebars with option to tailor/curate it to create one or more themes.