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WotC Warlock Invocations sources?
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<blockquote data-quote="Razz" data-source="post: 3426953" data-attributes="member: 3014"><p>Here's a few homebrewed invocations a friend of mine created for his warlock:</p><p></p><p><strong><em>BLACKMOLD</em></strong> </p><p><strong>Dark; 9th</strong></p><p></p><p>This invocation allows you to conjure a venomous and debilitating mold infused with evil energy to cloud over your target. It eats away at the creature's bodily functions, causing possible blindness and its thick substance clings to the creature's body, slowing the creature's movements for some time. It has a close range (25 ft. + 5 ft./2 levels) and it deals 1d10 points of Constitution and permanently blinds the target on a failed Fortitude save. The target also suffers the effects of a slow spell on a failed Fortitude save. The Constitution damage and the blindness only affects living creatures, but the slow effect works normally on nonliving targets.</p><p></p><p><strong><em>NETHER BLAST</em></strong> </p><p><strong>Greater; 6th; Eldritch Essence</strong></p><p></p><p>This eldritch essence invocation collects some of its energies from the Ethereal Plane, allowing you to affect incorporeal creatures normally with your <em>eldritch blast</em>. Creatures struck are given substance by the energies of the blast so that it is easier to harm them with corporeal attacks. When striking an incorporeal creature with this eldritch essence invocation with your <em>eldritch blast</em>, you do not suffer the normal 50% miss chance for attacking an incorporeal target with corporeal attacks. The creature must also make a Will save or become susceptibel to corporeal objects and thus lose the 50% miss chance against any attack for 1 round.</p><p></p><p><strong><em>SOUL BLAST</em></strong> </p><p><strong>Dark; 9th; Eldritch Essence</strong></p><p></p><p>This eldritch essence invocation allows you to deal more damage with your <em>eldritch blast </em> than normal, but taxes your own energy for doing so. By drawing on your own life force, you empower your <em>eldritch blast</em> and may increase the damage of your eldritch blast by an additional 1d6 points of damage (maximum of 1d6 per two caster levels) for one use of your <em>eldritch blast</em>. However, you suffer 1d6 points of damage for each 1d6 increase you deal with your <em>eldritch blast</em>. You do not suffer this damage if your attack fails to hit a creature or an object.</p></blockquote><p></p>
[QUOTE="Razz, post: 3426953, member: 3014"] Here's a few homebrewed invocations a friend of mine created for his warlock: [B][I]BLACKMOLD[/I][/B] [B]Dark; 9th[/B] This invocation allows you to conjure a venomous and debilitating mold infused with evil energy to cloud over your target. It eats away at the creature's bodily functions, causing possible blindness and its thick substance clings to the creature's body, slowing the creature's movements for some time. It has a close range (25 ft. + 5 ft./2 levels) and it deals 1d10 points of Constitution and permanently blinds the target on a failed Fortitude save. The target also suffers the effects of a slow spell on a failed Fortitude save. The Constitution damage and the blindness only affects living creatures, but the slow effect works normally on nonliving targets. [B][I]NETHER BLAST[/I][/B] [B]Greater; 6th; Eldritch Essence[/B] This eldritch essence invocation collects some of its energies from the Ethereal Plane, allowing you to affect incorporeal creatures normally with your [I]eldritch blast[/I]. Creatures struck are given substance by the energies of the blast so that it is easier to harm them with corporeal attacks. When striking an incorporeal creature with this eldritch essence invocation with your [I]eldritch blast[/I], you do not suffer the normal 50% miss chance for attacking an incorporeal target with corporeal attacks. The creature must also make a Will save or become susceptibel to corporeal objects and thus lose the 50% miss chance against any attack for 1 round. [B][I]SOUL BLAST[/I][/B] [B]Dark; 9th; Eldritch Essence[/B] This eldritch essence invocation allows you to deal more damage with your [I]eldritch blast [/I] than normal, but taxes your own energy for doing so. By drawing on your own life force, you empower your [I]eldritch blast[/I] and may increase the damage of your eldritch blast by an additional 1d6 points of damage (maximum of 1d6 per two caster levels) for one use of your [I]eldritch blast[/I]. However, you suffer 1d6 points of damage for each 1d6 increase you deal with your [I]eldritch blast[/I]. You do not suffer this damage if your attack fails to hit a creature or an object. [/QUOTE]
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