Gundark said:Well since the WoW comparison have already been made and will continue to be made, let me add that shapshifting druids are a lot of fun. The problem with the WoW druid is that he/she is a "jack of all trades, master of none" . By having the D&D druid cover multiple roles then you run into that same problem. I'd rather have the druid pick a role and stay in it.
I wouldn't mind the D&D covering multiple roles if I'm allowed as a player to emphasize certain roles in a meaningful way. So I'd be okay with a druid that could be a nature based striker or a nature based controller, depending on the whim of the player. I'm largely worried about having the shapechanging be a core of the class, rather than a feature. I'd be okay with someone taking more and more shapechanging powers so that it became striker class while he is playing it, but I'd like to be able to grab more and more controller powers so it becomes a controller while I'm playing it.
You can do that with the 3.5 druid, but frankly it isn't going to be half the spellcaster that the wizard is. Buff and shapechange is definately the toughest type of druid in 3rd edition.
I could care less about the animal companions. I always felt to bad about leading them to be killed in battle at higher levels, and at lower levels I was playing a character with twice the power as anyone else.