D&D 4E WotC's made some good 4E names, too!

Bugbear is old folklore. Old, old folklore.

I normally hate going to wiki, but it isn't too horrible for cultural trivia, and this is relatively accurate. For a general, short blurb.
http://en.wikipedia.org/wiki/Bugbear

A Bugbear is a legendary creature comparable to the bogeyman, bogey, bugaboo, hobgoblin and other creatures of folklore, all of which were historically used in some cultures to frighten disobedient children. In medieval England, for instance, the Bugbear was a creepy and gigantic bear that lurked in the woods; children were warned not to stray too far from home or misbehave, for "the Bugbear will get you".

Be glad that bugaboo didn't get snapped up by Gary and co.
 

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Reaper Steve said:
From Races and Classes:
The ancient Dragonborn Empire was Arkhosia.
The tieflings' was Bael Turath.

I like 'em. Bonus points for no apostrophes or missing vowels.

I'm confused. Is the city Arkhosia supposed to have been in each of their settings? For example, was there one a city with that name in both FR and Eberron? By being so specific, it implies that all games are to be taking place on the same world; a world with a city named Arkhosia in its past. Will they put this city in the back history of every setting they release?

I just don't see the need to be specific with a name if this race is going to have a different backstory in each campaign setting.

The names themselves? Not annoying. I'd prefer Arkhosian Adept to GWA (though I'd prefer a non-fluff more-descriptive name than either.)
 

KingCrab said:
I'm confused. Is the city Arkhosia supposed to have been in each of their settings? For example, was there one a city with that name in both FR and Eberron? By being so specific, it implies that all games are to be taking place on the same world; a world with a city named Arkhosia in its past. Will they put this city in the back history of every setting they release?

I just don't see the need to be specific with a name if this race is going to have a different backstory in each campaign setting.

The names themselves? Not annoying. I'd prefer Arkhosian Adept to GWA (though I'd prefer a non-fluff more-descriptive name than either.)
I think the setting stuff about ancient cities and empires is akin to 3e's use of Greyhawk gods in the core books. Not something that applies to all D&D settings, just a bare-bones default that GMs can work with if they want to.
 


KingCrab said:
I'm confused. Is the city Arkhosia supposed to have been in each of their settings? For example, was there one a city with that name in both FR and Eberron? By being so specific, it implies that all games are to be taking place on the same world; a world with a city named Arkhosia in its past. Will they put this city in the back history of every setting they release?
No, it does not imply anything like that, any more than the presence of Pelor in 3.* PHBs implies that there is Pelor both in FR and Eberron.

All it implies that the default setting of the game had a realm called Arkhosia, or a tiefling empire of Bael Turath. Seriously, this should not be something you have to wonder about.
 


Arkhosia doesn't really sound all that good to me, but Bael Turath sounds fantastic! Of course, it has a Warcraft ring to it (Khaz Modan, Grim Batol, etc), but I was always partial to Warcraft names (despite not being a WoW player - go figure).
 


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