Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC's Nathan Stewart Teases New D&D Setting Book in 2019
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MostlyHarmless42" data-source="post: 7766442" data-attributes="member: 6845520"><p>As pointed out, most of the "we blew up the world" moments in Dragonlance were designed to be a meta way of updating the setting to shifting rules/editions: sorcerers, bards, etc. being added to the world via chaotic magic as an example. It should also be noted that several other settings (including forgotten realms) are equally guilty of this through stuff like the spell plague.</p><p></p><p>I'd argue that Dragonlance at it's core is focused around four things: warfare on a mass scale level, squabbling/in-fighting between Gods, the argument of free-will vs. destiny, and the effects that these these things have upon the mortals caught up there within. Most of the heroes found within the series are of humble origins and a large portion of the stories as a whole revolve around normal people rising up to overcome adversity and end up somehow becoming heroes in the process. They typically embody different forms of the hero's journey story format (albeit focused on groups of heroes), and not unlike Lord of the Rings, is generally a Tier 1 and Tier 2 sort of world in tone. Anyone past 10th level should feel like a big fish in a small pond ideally, and the stories evolve into said characters fighting either the handful of others at such power or avatars of the gods themselves. Unlike forgotten realms, the Dieties have a much more hands on approach, to the point that several books are literally from their perspectives. A big theme of this is also a sense of a grand cosmic balance (not unlike greyhawk) or that a big difference is that the gods, while immortal and cannot be permanently slain (unlike forgotten realms), they aren't *truly* sentient, or at least a few of the newer books imply this.</p><p></p><p>Faerun, on the other hand, feels much more like a Tier 2 and 3 world by comparison. The world is staggeringly big and a large concern is the players feeling like they are easily out of their depths or named characters just showing up and outclassing them. After all, it's *the* Elminster, Drizzt, Manshoon, Jarlaxle (however you spell his name), etc., how could *they* be weak?! People always like to bring up the concern for Dragonalance in the player's feeling second fiddle or "messing up" the cannon of the War of the Lance (and conveniently forgetting that that is literally the WORST period to run a Dragonlance game in), but rarely do we ever seen complaints about how the realms seem determined to self-promote some cameo from a realms character who just inevitable shows up and says to the players "you're cool and all, but you aren't Salvadore/Greenwood cool!" Honestly I feel like I could have a beer with Tanis, Sturm, or even Raistlin. I can't honestly see a Tier 1 character doing the same with a big name in the realms, something I personally view to be a problem.</p><p></p><p>Also, related point to those who keep wishing for a redone OG trilogy module for 5th. We've already had it; it's called "Tyranny of Dragons". It is literally the same plot. Just take HotDQ and RoTiamat and just move their locations to Dragonlance equivalent locations. As much as I'd enjoy a reprint conversion, it's not likely to happen in a 4-5 book per year D&D world.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7766442, member: 6845520"] As pointed out, most of the "we blew up the world" moments in Dragonlance were designed to be a meta way of updating the setting to shifting rules/editions: sorcerers, bards, etc. being added to the world via chaotic magic as an example. It should also be noted that several other settings (including forgotten realms) are equally guilty of this through stuff like the spell plague. I'd argue that Dragonlance at it's core is focused around four things: warfare on a mass scale level, squabbling/in-fighting between Gods, the argument of free-will vs. destiny, and the effects that these these things have upon the mortals caught up there within. Most of the heroes found within the series are of humble origins and a large portion of the stories as a whole revolve around normal people rising up to overcome adversity and end up somehow becoming heroes in the process. They typically embody different forms of the hero's journey story format (albeit focused on groups of heroes), and not unlike Lord of the Rings, is generally a Tier 1 and Tier 2 sort of world in tone. Anyone past 10th level should feel like a big fish in a small pond ideally, and the stories evolve into said characters fighting either the handful of others at such power or avatars of the gods themselves. Unlike forgotten realms, the Dieties have a much more hands on approach, to the point that several books are literally from their perspectives. A big theme of this is also a sense of a grand cosmic balance (not unlike greyhawk) or that a big difference is that the gods, while immortal and cannot be permanently slain (unlike forgotten realms), they aren't *truly* sentient, or at least a few of the newer books imply this. Faerun, on the other hand, feels much more like a Tier 2 and 3 world by comparison. The world is staggeringly big and a large concern is the players feeling like they are easily out of their depths or named characters just showing up and outclassing them. After all, it's *the* Elminster, Drizzt, Manshoon, Jarlaxle (however you spell his name), etc., how could *they* be weak?! People always like to bring up the concern for Dragonalance in the player's feeling second fiddle or "messing up" the cannon of the War of the Lance (and conveniently forgetting that that is literally the WORST period to run a Dragonlance game in), but rarely do we ever seen complaints about how the realms seem determined to self-promote some cameo from a realms character who just inevitable shows up and says to the players "you're cool and all, but you aren't Salvadore/Greenwood cool!" Honestly I feel like I could have a beer with Tanis, Sturm, or even Raistlin. I can't honestly see a Tier 1 character doing the same with a big name in the realms, something I personally view to be a problem. Also, related point to those who keep wishing for a redone OG trilogy module for 5th. We've already had it; it's called "Tyranny of Dragons". It is literally the same plot. Just take HotDQ and RoTiamat and just move their locations to Dragonlance equivalent locations. As much as I'd enjoy a reprint conversion, it's not likely to happen in a 4-5 book per year D&D world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC's Nathan Stewart Teases New D&D Setting Book in 2019
Top