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General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
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<blockquote data-quote="TheArcane" data-source="post: 3712424" data-attributes="member: 31116"><p>Out of pure curiosity, since it has already been confirmed that spellcasting will undergo serious changes, is there anyone who is less enthusiastic about it?</p><p></p><p>Sure, it may not be so exciting to run out of spells and remain useless until the next nap, but here are some points to consider:</p><p></p><p>- Wizards possess great power, way beyond fighter-type classes, at least that's the way I see it. The tradeoff is having limited use of it. Giving the wizard some form of unlimited casting, without breaking the game, has to be accompanied either by some weakening of spells or massive reduction of powerful spell uses per-day/encounter/whatever or something like that. It would just ruin the experience for me, giving up Meteor Swarms of Doom for the ability to fling around magic missiles at will.</p><p></p><p>- Having to think and plan ahead is part of the challenge, and sounds particularly in character for a wizard. Deciding whether to pull out the "ace in the sleeve" now, or wait in case something even more dreadful awaits in the next room, is a lot more interesting IMHO than knowing you can fire at will just because it will all be ready again for the next fight. </p><p></p><p>- Logically, how can a wizard just walk around all day shooting spells? Doesn't he get tired? It also sounds a little broken... Like having a crossbow that doesn't need darts... (And always hits a-la magic missile? Requires only touch attacks?) Doesn't sound very fun at all.</p><p></p><p>- I just can't imagine a wizard without the stereotypical endless memorization and studying and the complete dependence on his spell-book. Dragonlance's Raistlin comes to mind...</p><p></p><p>So, WOTC are definitely slaying a holy cow here as far as I'm considered. Of course I do not yet know any particular details, just rumors and speculations, but so far this is the only thing that's been bothering me. Any opinions?</p></blockquote><p></p>
[QUOTE="TheArcane, post: 3712424, member: 31116"] Out of pure curiosity, since it has already been confirmed that spellcasting will undergo serious changes, is there anyone who is less enthusiastic about it? Sure, it may not be so exciting to run out of spells and remain useless until the next nap, but here are some points to consider: - Wizards possess great power, way beyond fighter-type classes, at least that's the way I see it. The tradeoff is having limited use of it. Giving the wizard some form of unlimited casting, without breaking the game, has to be accompanied either by some weakening of spells or massive reduction of powerful spell uses per-day/encounter/whatever or something like that. It would just ruin the experience for me, giving up Meteor Swarms of Doom for the ability to fling around magic missiles at will. - Having to think and plan ahead is part of the challenge, and sounds particularly in character for a wizard. Deciding whether to pull out the "ace in the sleeve" now, or wait in case something even more dreadful awaits in the next room, is a lot more interesting IMHO than knowing you can fire at will just because it will all be ready again for the next fight. - Logically, how can a wizard just walk around all day shooting spells? Doesn't he get tired? It also sounds a little broken... Like having a crossbow that doesn't need darts... (And always hits a-la magic missile? Requires only touch attacks?) Doesn't sound very fun at all. - I just can't imagine a wizard without the stereotypical endless memorization and studying and the complete dependence on his spell-book. Dragonlance's Raistlin comes to mind... So, WOTC are definitely slaying a holy cow here as far as I'm considered. Of course I do not yet know any particular details, just rumors and speculations, but so far this is the only thing that's been bothering me. Any opinions? [/QUOTE]
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Would anyone prefer spellcasting to stay as it is?
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