Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WhatGravitas" data-source="post: 3712449" data-attributes="member: 33132"><p>For me, a great deal of the game is fun. Especially on lower levels, being a wizard <em>can</em> be boring, and the wizard is fragile like nothing, so without his big guns, he's more than useless - he's a liability for the rest of the group, and that's bad, because you, as player, drag the rest down AND need protection, possibly without any reward.</p><p></p><p>Let's say, you're a 2nd- or 3rd level wizard and a hard encounter forces you to blow through all resources, then you basically become a commoner.</p><p></p><p>If not for the XP, it'd be better for you to stay behind, while the rest of the group continues to do stuff, because then, they don't have to worry about your hide - and that's less than compelling.</p><p></p><p>Or you spend your money on wands and scrolls, then you keep being powerful all day... but it costs you money - but still, you get more treasure, than you spend - but still, you're a money-drain, just to be more than a commoner - and hence a liability to the party, again (money-wise, this time).</p><p></p><p>While these concepts are engaging story-wise, they're not so fun for the player AND the rest of the group (aside from unwanted slapstick, because the wizard runs around like Chicken Little).</p><p></p><p>They don't have to give the wizards unlimited spells, just give them the ability to be more than a d4-fragility that has a "I win"-button once or twice per day.</p><p></p><p>And if they tone done the "big guns" of the wizard a bit... is this that bad? Wizards can be pretty broken (and hence a spotlight-hugger) - that's neither fun, nor very engaging, even story-wise.</p><p></p><p>Sure, that's a very gamist point of view, but then, it <em>is</em> a game.</p><p></p><p>And concerning "Doesn't he get tired?" - the fighter can bash all the day, doesn't he get tired? So, that's a problem prevalent in the entire game since the beginning.</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 3712449, member: 33132"] For me, a great deal of the game is fun. Especially on lower levels, being a wizard [i]can[/i] be boring, and the wizard is fragile like nothing, so without his big guns, he's more than useless - he's a liability for the rest of the group, and that's bad, because you, as player, drag the rest down AND need protection, possibly without any reward. Let's say, you're a 2nd- or 3rd level wizard and a hard encounter forces you to blow through all resources, then you basically become a commoner. If not for the XP, it'd be better for you to stay behind, while the rest of the group continues to do stuff, because then, they don't have to worry about your hide - and that's less than compelling. Or you spend your money on wands and scrolls, then you keep being powerful all day... but it costs you money - but still, you get more treasure, than you spend - but still, you're a money-drain, just to be more than a commoner - and hence a liability to the party, again (money-wise, this time). While these concepts are engaging story-wise, they're not so fun for the player AND the rest of the group (aside from unwanted slapstick, because the wizard runs around like Chicken Little). They don't have to give the wizards unlimited spells, just give them the ability to be more than a d4-fragility that has a "I win"-button once or twice per day. And if they tone done the "big guns" of the wizard a bit... is this that bad? Wizards can be pretty broken (and hence a spotlight-hugger) - that's neither fun, nor very engaging, even story-wise. Sure, that's a very gamist point of view, but then, it [i]is[/i] a game. And concerning "Doesn't he get tired?" - the fighter can bash all the day, doesn't he get tired? So, that's a problem prevalent in the entire game since the beginning. Cheers, LT. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
Top