Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TwinBahamut" data-source="post: 3713548" data-attributes="member: 32536"><p>I wish that the whole Vancian system would completely vanish, myself. It requires a lot of book-keeping (more than fits on a character sheet), is mostly illogical (well, Wizards anyways, Socerers are logical enough), requires far too much time looking in books for specific spell effects, and requires far too much space in books dedicated to listing out hundreds of spells. Also, the whole premise of a character who alternates between being stronger than anyone else and useless is flawed. Attrition is a great concept, but everyone in the party should be losing resources at the same rate, or else the idea is highly undermined. Having weak characters who fight all day and strong characters who can fight for a limited amount of time will inherently lead to problems, for many reasons.</p><p></p><p>I would prefer an expanded Warlock-style or Tome of Battle-style magic system, or some mechanic in which the primary limitations on a mage's ability to use magic are both the cost he is willing to pay in some resource, and <em>the time he wants to spend casting the spell</em>. After all, it is hard to justify that instant effects like <em>Fireball</em> and complex spells that take an hour to complete both require the same resource of a spell slot, when they seem like they should be so different... Argh, I am not explaining this very well...</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 3713548, member: 32536"] I wish that the whole Vancian system would completely vanish, myself. It requires a lot of book-keeping (more than fits on a character sheet), is mostly illogical (well, Wizards anyways, Socerers are logical enough), requires far too much time looking in books for specific spell effects, and requires far too much space in books dedicated to listing out hundreds of spells. Also, the whole premise of a character who alternates between being stronger than anyone else and useless is flawed. Attrition is a great concept, but everyone in the party should be losing resources at the same rate, or else the idea is highly undermined. Having weak characters who fight all day and strong characters who can fight for a limited amount of time will inherently lead to problems, for many reasons. I would prefer an expanded Warlock-style or Tome of Battle-style magic system, or some mechanic in which the primary limitations on a mage's ability to use magic are both the cost he is willing to pay in some resource, and [i]the time he wants to spend casting the spell[/i]. After all, it is hard to justify that instant effects like [i]Fireball[/i] and complex spells that take an hour to complete both require the same resource of a spell slot, when they seem like they should be so different... Argh, I am not explaining this very well... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
Top