Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Geron Raveneye" data-source="post: 3715294" data-attributes="member: 2268"><p>Strictly from the 3E core books, or simply D20 magic systems? Because then you simply hit a floodgate of optional, but working, systems. The only caveat is that you shouldn't try to make too many of them work side by side.</p><p></p><p>I wonder at a lot of posters calling the standard D&D magic system "outmoded", "outdated", or any other derogatory terms. It simply is one way of representing a system for spellcasting. You can have all other kinds of flavours with D&D/D20 too, like mana-based systems (for easy access, replace the wizard with the psion, replace the psionic stuff with the spells, and you're done), you can have feats & skills, you can have a system where magic costs life energy (see <em>Midnight</em>, where it takes a while to cast mighty spells and can daze you (<em>Sovereign Stone</em> and a half-dozen other variants. Even something like <em>Arcana Unearthed</em>, that combined the flexibility of the sorcerer with the variety of the wizard.</p><p></p><p>The only thing I'd hate to see is a wizard who constantly throws magic around without really paying something for it, for the simple reason that it will make magic even <strong>more</strong> everyday than it already is in 3E with the overflow of magical items and magically endowed classes/prestige classes. Being a wizard used to be not about the "blasts per encounter" ability, but about the role of intelligent and mysterious worker of a force that only a few can master, and that can defy the laws of reality.</p><p></p><p>But on the other hand...from what I got so far about the changes in 4E, I'm not the target audience for the new edition by FAR. Which is okay, too, since it is also about bringing in new blood...and if the powers that be think giving the new blood shiny powers that never wane, or will be back in time to kill the next pack of monsters, then I'm sure they have a damn good reason for that. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>And after all, I never used to play with the "old grognards" back then either when I started out. We were a bunch of teens and a few Basic Sets, and all that complicated AD&D stuff that the "adult" players preferred was just one more reason we stayed among ourselves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> So maybe, 3E will turn out to be the AD&D of modern D&D history, and 4E will be the edition that pulls in the current "video game" generation. Who knows. It would be for the good of the hobby for sure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3715294, member: 2268"] Strictly from the 3E core books, or simply D20 magic systems? Because then you simply hit a floodgate of optional, but working, systems. The only caveat is that you shouldn't try to make too many of them work side by side. I wonder at a lot of posters calling the standard D&D magic system "outmoded", "outdated", or any other derogatory terms. It simply is one way of representing a system for spellcasting. You can have all other kinds of flavours with D&D/D20 too, like mana-based systems (for easy access, replace the wizard with the psion, replace the psionic stuff with the spells, and you're done), you can have feats & skills, you can have a system where magic costs life energy (see [i]Midnight[/i], where it takes a while to cast mighty spells and can daze you ([i]Sovereign Stone[/i] and a half-dozen other variants. Even something like [i]Arcana Unearthed[/i], that combined the flexibility of the sorcerer with the variety of the wizard. The only thing I'd hate to see is a wizard who constantly throws magic around without really paying something for it, for the simple reason that it will make magic even [b]more[/b] everyday than it already is in 3E with the overflow of magical items and magically endowed classes/prestige classes. Being a wizard used to be not about the "blasts per encounter" ability, but about the role of intelligent and mysterious worker of a force that only a few can master, and that can defy the laws of reality. But on the other hand...from what I got so far about the changes in 4E, I'm not the target audience for the new edition by FAR. Which is okay, too, since it is also about bringing in new blood...and if the powers that be think giving the new blood shiny powers that never wane, or will be back in time to kill the next pack of monsters, then I'm sure they have a damn good reason for that. :lol: And after all, I never used to play with the "old grognards" back then either when I started out. We were a bunch of teens and a few Basic Sets, and all that complicated AD&D stuff that the "adult" players preferred was just one more reason we stayed among ourselves. ;) So maybe, 3E will turn out to be the AD&D of modern D&D history, and 4E will be the edition that pulls in the current "video game" generation. Who knows. It would be for the good of the hobby for sure. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would anyone prefer spellcasting to stay as it is?
Top