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Would anyone prefer spellcasting to stay as it is?
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<blockquote data-quote="WhatGravitas" data-source="post: 3717942" data-attributes="member: 33132"><p>The problem is: The mechanics barely support that aspect. The wizard's skillpoints are only acceptable, because of his usually high intelligence, but nothing else supports his role, in fact, a bard is faaaar better in the role of the knowledgeable sage, because of his bardic knowledge and skillpoints!</p><p></p><p>If you're talking 'bout "playing smart" - sure. But you can also play a smart tactician, who's a fighter or barbarian.</p><p></p><p>Personally, I don't need at will-spells, I only want an useful wizard. Give him more skills or free skill focus for certain skills or at least a bardic knowledge-like ability. Give the wizard some tactical abilities, to coordinate his friends in battle, identify monsters and their weaknesses, allowing him to use his intelligence somehow - that would be equally good.</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 3717942, member: 33132"] The problem is: The mechanics barely support that aspect. The wizard's skillpoints are only acceptable, because of his usually high intelligence, but nothing else supports his role, in fact, a bard is faaaar better in the role of the knowledgeable sage, because of his bardic knowledge and skillpoints! If you're talking 'bout "playing smart" - sure. But you can also play a smart tactician, who's a fighter or barbarian. Personally, I don't need at will-spells, I only want an useful wizard. Give him more skills or free skill focus for certain skills or at least a bardic knowledge-like ability. Give the wizard some tactical abilities, to coordinate his friends in battle, identify monsters and their weaknesses, allowing him to use his intelligence somehow - that would be equally good. Cheers, LT. [/QUOTE]
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Would anyone prefer spellcasting to stay as it is?
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