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<blockquote data-quote="Greenfield" data-source="post: 5863590" data-attributes="member: 6669384"><p>Okay, thanks.</p><p></p><p>My Bard was never designed for melee ability, and doesn't have Weapon Finesse. He has a Strength of 9, and it only got raised from 8 by an accidental encounter.</p><p></p><p>I didn't bother adding feats to enhance his melee because, well, it was like turbo-charging a moped. You might get a nifty moped out of it, but in the end it's still a moped.</p><p></p><p>But it bothers me when a DM lays a weapon out, clearly the most powerful weapon in our game, and designs it so that only one PC can take it.</p><p></p><p>Equally strange is that the weapon didn't have any of those abilities when it was being used against us in melee. (By a Bard, in case anyone asks.) It just reeks of Monte Haul.</p><p></p><p>The price of the weapon, at +6 total effect, would be 72,000 gp. The character is 12th level, which means that that single item would be more than half of the character's recommended wealth, per the table in the DMG.</p><p></p><p>The way we divide loot is on a cash-and-carry basis. The loot is appraised and the total value is then cut in half, to reflect resale value. The result is divided by the number of characters in the group, to reflect their fair share.</p><p></p><p>All items are presumed to be for sale, either in town or to PCs, with PCs having credit equal to their share. We can take it in cash by letting items be sold, we can take it in items, we can add cash from our own reserves to buy more than our share value, presuming the items are available. If two people both want the same item, they bid for it, with the excess being added to the total in the loot pile, and shared out at the end. Healing items, such as wands and potions are considered "party treasure", and not counted in the pile. The person who gets that wand or potion will, likely as not, be using it on someone else, so we don't charge for such things.</p><p></p><p>So the blade is 72k, minus a small amount for the "Bard Only" restriction.</p><p></p><p>The next largest item in the pile was about 40k. The next biggest weapon in the pile was a +2 cold iron longsword.</p><p></p><p>This will, in all likelyhood, make the Bard a front line fighter, one of the best in the party. And that isn't normally a role the Bard is supposed to fill.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5863590, member: 6669384"] Okay, thanks. My Bard was never designed for melee ability, and doesn't have Weapon Finesse. He has a Strength of 9, and it only got raised from 8 by an accidental encounter. I didn't bother adding feats to enhance his melee because, well, it was like turbo-charging a moped. You might get a nifty moped out of it, but in the end it's still a moped. But it bothers me when a DM lays a weapon out, clearly the most powerful weapon in our game, and designs it so that only one PC can take it. Equally strange is that the weapon didn't have any of those abilities when it was being used against us in melee. (By a Bard, in case anyone asks.) It just reeks of Monte Haul. The price of the weapon, at +6 total effect, would be 72,000 gp. The character is 12th level, which means that that single item would be more than half of the character's recommended wealth, per the table in the DMG. The way we divide loot is on a cash-and-carry basis. The loot is appraised and the total value is then cut in half, to reflect resale value. The result is divided by the number of characters in the group, to reflect their fair share. All items are presumed to be for sale, either in town or to PCs, with PCs having credit equal to their share. We can take it in cash by letting items be sold, we can take it in items, we can add cash from our own reserves to buy more than our share value, presuming the items are available. If two people both want the same item, they bid for it, with the excess being added to the total in the loot pile, and shared out at the end. Healing items, such as wands and potions are considered "party treasure", and not counted in the pile. The person who gets that wand or potion will, likely as not, be using it on someone else, so we don't charge for such things. So the blade is 72k, minus a small amount for the "Bard Only" restriction. The next largest item in the pile was about 40k. The next biggest weapon in the pile was a +2 cold iron longsword. This will, in all likelyhood, make the Bard a front line fighter, one of the best in the party. And that isn't normally a role the Bard is supposed to fill. [/QUOTE]
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