would this be evil?

Re: Ironic Judgement

Balgus said:
Hey all- I bet you all are wonderig how it turned out. We had a game this weekend- and here it is:

The person that actually did the hit hanged. Even tho it was an accident, it was enough of an outrageous act that the town would not stand for it. The rest of the group was paraded out of the town and was stoned by the townspeople. the wiz and sorc were hit with a couple stones that killed them. We all chose to rollout new chars- cause the Dm asked us to. he said these would be good characters for him to play around with. The ranger was casted out and warning was sent to all neighboring lands about us- he was the only one to keep his char.

Here's the funniest part. Since the law could not prove that the thief was in cahootz with the group, she was slapped with a small fine (25GP) and a night in prison, and was released with a warning never to come back.

I think it's a cool outcome. I concur with some previous poster, kidnapping is evil.
 

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HackMaster

This is one of the times where I would like the Allignment matrix
from the HackMaster game, the GM plots the pc's allignment on
the chart act by act, and at the end of the adventure, if they have
moved too far towards another allignment, then they have made
the switch, with all that problems that change brings with it.

It's a cool looking chart, and the system for it looks good, I'm not
sure however if I'd port it to a 3rd ed. game I was running.

As to the specific situation of this thread, I would say that the DM
dealt with things fairly.

-cnath
 

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