shilsen
Adventurer
fusangite said:Somehow, I'm not allowed to vote in this poll. I wonder if it's a problem with my browser or that community supporters get to disqualify annoying people's responses to their polls.![]()
Ah, fusangite - of all the threads in all the forums on ENWorld, you had to stroll into mine

Anyway, of course I wouldn't allow this paladin in my campaign; my campaigns tend to be medieval rather than early modern in character so I go for a kind of intolerant violent prudishness when it comes to behavioural codes. That stated, most of the arguments against having this sort of paladin are absolutely ridiculous.
I was pretty sure this wouldn't fly in your campaign, from what you've mentioned in other threads.
To me, people who do good things despite fully comprehending their futility, who fight the good fight as skeptics rather than zealots are the most heroic characters. Think of the Norse gods who know how it's all going to end. Think of Aragorn leading that army to what he thought to be certain defeat. That's what heroism is all about for me.
Story of my life

Also, the idea that being virtuous entails adopting the morality of a 19th century American Protestant is just hogwash. There is nothing inherently unlawful or ungood about patronizing prostitutes and drinking alcohol; goodness and evilness only attach to those actions from social context. For goodness sake, God commands Christians to drink alcohol -- in remembrance of Him!
I agree (well, obviously, since I started the thread). I've always found the argument that having a drink or visiting a prostitute is chaotic or wrong in some way - especially in D&D terms - quite inane.
Finally, the idea that one's internal thoughts can violate a paladin's code presupposes the kind of intention-based morality that Christ introduced in the Sermon on the Mount. Most codes are not about one's internal state; they are about one's actions. I would never write a paladin's code that tried to regulate the character's internal thoughts anyway because character thoughts fall in an uncomfortable liminal region between player and character.
Yup. In-game, that's why the code isn't about what the paladin believes, but what he does.
The real problem with the paladin depicted here is that he doesn't fit with the cultural archetype upon which the class is based. shilsen, while you have convinced me that one can have a non-celibate paladin, the one you have depicted here is still beyond the pale. He does not resonate with chivalric characters, even those in the Faerie Queen.
No argument there. Obviously I'm not shooting for the cultural archetype here. And Spenser would probably revolve in his grave if this guy walked into the Faerie Queene

Finally, can I just say "ick"? Why this lavish description of a sexually charged situation in a D&D game?
Aw, come on - that's a lavish description? You're too easy

Turanil said:Several persons have posted something along this line (i.e.: okay but not if kids are there). Hey, no offense intended, but I always find a little dubious when people say "Oh! no sex described in our DnD game" (which is perfectly normal and understandable but) while our descriptions of gaming murder, slaying, maiming, burning people (firebals), etc. doesn't need to be called into question. Just my two cents remark of course.
To take it a step further - [Gets on soapbox]The day somebody can explain to me rationally what's "icky" or "wrong" or "inappropriate" about anything sexual, I'll be really interested. It's a completely natural and normal activity, and nobody would be posting on these boards if it wasn't for the fact that his/her parents decided to get jiggy with it at some point in the past. And if people were a little more open about the subject around their kids, they'd grow up with a whole lot less psychological hangups than the average human being does.[/Gets off soapbox]