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<blockquote data-quote="Hawk Diesel" data-source="post: 7453362" data-attributes="member: 59848"><p>Sure, I can see your point. But I also think that your comparison of a wingless Aakroca goes down the same slippery slope as my comparison for a legless dwarf. As I mentioned in a previous post, the lack of an Aarkroca's wings is not necessarily enough to prevent them from using their ability to fly. Flight is a mechanic, the presence or absence of wings is just how you skin the power or describe it. A player that wishes to play a dwarf without legs can do so without it impeding their movement. They can describe them as having ghostly spirit legs, tank treads, spider leg grafts, peg legs, or even just floating their at the height of a normal dwarf. So long as the skin or description does not provide any additional mechanical benefit all things are equal and viable. An Aarakroca always has the power of flight, a Protector Aasimar can always use their radiant soul to gain the ability to fly, and a wizard with fly in their spellbook can always use that spell. Whether or not they choose to use these abilities is different. But simply because a player may "opt out" is not enough reason to never allow them to use their ability. Just as a rogue that does not want to sneak attack always has the option to do so. Unless something equivalent is given to the player in exchange, they should never be cut off from using an ability simply because they have not previously utilized it.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7453362, member: 59848"] Sure, I can see your point. But I also think that your comparison of a wingless Aakroca goes down the same slippery slope as my comparison for a legless dwarf. As I mentioned in a previous post, the lack of an Aarkroca's wings is not necessarily enough to prevent them from using their ability to fly. Flight is a mechanic, the presence or absence of wings is just how you skin the power or describe it. A player that wishes to play a dwarf without legs can do so without it impeding their movement. They can describe them as having ghostly spirit legs, tank treads, spider leg grafts, peg legs, or even just floating their at the height of a normal dwarf. So long as the skin or description does not provide any additional mechanical benefit all things are equal and viable. An Aarakroca always has the power of flight, a Protector Aasimar can always use their radiant soul to gain the ability to fly, and a wizard with fly in their spellbook can always use that spell. Whether or not they choose to use these abilities is different. But simply because a player may "opt out" is not enough reason to never allow them to use their ability. Just as a rogue that does not want to sneak attack always has the option to do so. Unless something equivalent is given to the player in exchange, they should never be cut off from using an ability simply because they have not previously utilized it. [/QUOTE]
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