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<blockquote data-quote="pemerton" data-source="post: 7462414" data-attributes="member: 42582"><p>There is also the opening sentence, that says that "[t]he GM decides when circumstances are appropriate for hiding", as well as the bit that says "under certain circumstances, the GM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen." Presumably it is also possible in the world of 5e for someone who is not concealed to sneak up on someone who is distracted and looking the other way - given that this sometimes happens in the relatively mundane real world, presumably it can happen in the fantasy world of 5e.</p><p></p><p>Which is the context of my response way upthread - a fighter who wants <em>to be invisible</em>, ie unseen, can try to hide - which (in 5e) is a DEX/Stealth check.</p><p></p><p>If your Stealth check is successful, ie defeats the opposed Perception check, then you are invisible to those you are hiding from ie they can't see you with normal forms of vision. That's the point of hiding - to be unseen.</p><p></p><p>In 4e invisibility is quite frequently relational (ie <em>you are invisible to X</em>) - when hiding, when you hit someone with Eyebite, etc - and what that means is that the person to whom you are invisible can't see you with their normal vision.</p><p></p><p>Blindsight or Tremorsense can defeat hiding, and also the Invisibiilty spell, in the appropriate circumstances (eg someone hiding behind a wall can't be seen with Blindsight, but someone hiding in darkness can be), but (depending on adjudication) probably not Eyebite.</p><p></p><p>It's all fairly straightforward, provided the table has a good shared sense of what the different keywords connote.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7462414, member: 42582"] There is also the opening sentence, that says that "[t]he GM decides when circumstances are appropriate for hiding", as well as the bit that says "under certain circumstances, the GM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen." Presumably it is also possible in the world of 5e for someone who is not concealed to sneak up on someone who is distracted and looking the other way - given that this sometimes happens in the relatively mundane real world, presumably it can happen in the fantasy world of 5e. Which is the context of my response way upthread - a fighter who wants [I]to be invisible[/I], ie unseen, can try to hide - which (in 5e) is a DEX/Stealth check. If your Stealth check is successful, ie defeats the opposed Perception check, then you are invisible to those you are hiding from ie they can't see you with normal forms of vision. That's the point of hiding - to be unseen. In 4e invisibility is quite frequently relational (ie [I]you are invisible to X[/I]) - when hiding, when you hit someone with Eyebite, etc - and what that means is that the person to whom you are invisible can't see you with their normal vision. Blindsight or Tremorsense can defeat hiding, and also the Invisibiilty spell, in the appropriate circumstances (eg someone hiding behind a wall can't be seen with Blindsight, but someone hiding in darkness can be), but (depending on adjudication) probably not Eyebite. It's all fairly straightforward, provided the table has a good shared sense of what the different keywords connote. [/QUOTE]
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