Orcus
First Post
Hussar said:Correct me if I'm wrong, but, weren't a large number of those products both violating copyright and roundly denounced by people at TSR even back in the day? I seem to remember that a lot of Dragon articles took pretty serious aim at those 3rd party publishers, such as they were, and came down pretty heavily on them.
It wasn't that OD&D was open, it was they just didn't get around to litigating.
Or is that completely misreading history?
I'm happy to correct you.

Judges Guild had an official license for D&D. Their products said "For use with Dungeons and Dragons" and later "for use with Advanced Dungeons and Dragons."
Heck, the first "module" ever available was by a company called Wee Warriors, and it was called the Palace of the Vampire Queen.
Then things changed at TSR. They clamped down. Suits started running things. Bad things happened.
There were copyright cases with Mayfair and cease and desist letters, but that was in the dark days of TSR, after the golden days of openness.
Many of us, and I think I speak for Ryan when I say this, saw the start of the Open Gaming movement as a return to those golden days of multiple voices and additional product choice for players of D&D. I know Ryan felt like that. He and I discussed it.
So when D&D was truly at its pinnacle, it had third party support. It dominated the industry and it was great for D&D. Open Gaming was a return to that. Now, frankly, it didnt have to be open gaming. It could just have been licenses. But I think open gaming was even better cause it gave power to the people--pdf publishers, etc. Maybe some would say it was too open. Maybe they will change that with 4E. But the bottom line is that the golden days of D&D had third party publishers and third party support for the game. That is one of the reasons why, as a gamer, I would hate to see 4E go away from that.
So back to your post, no you are not correct. While TSR did eventually get taken over by suits who had no clue abotu gaming (they even drove Gygax out, for goodness sake), and who started suing everyone and sending cease and desist letters to fansites, in the early great days of D&D third parties were thought of as a huge support.
Clark