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<blockquote data-quote="Lwaxy" data-source="post: 5859209" data-attributes="member: 53286"><p>He may really get so attached to his characters he can't play the same campaign with someone else once they die. I have a player like this in my campaigns. Her PC died twice and she switched to one of my other games. With her, it is just a fact, once the PC dies in a campaign, she "dies" with it. </p><p></p><p>I have had two campaigns (a Star Wars one and a Star Trek one) where I was also unable to make a new character for the game as it kinda felt wrong. I ended up switching with the GM <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /> So I can somewhat understand the issue. </p><p></p><p>In any case, I would never run a game where death was impossible. And yeah, I'm always invested in the PCs of my players as well. I don't go out of my way to kill them. </p><p></p><p>But it happens, even in situations where you think it would be fine because they are higher level than the adventure suggests. We just had a PC die this afternoon. It was a good moment in the game. It drove the point home that Golarion is a dangerous world, even though (or especially) because your PCs are supposed to be heroes.</p></blockquote><p></p>
[QUOTE="Lwaxy, post: 5859209, member: 53286"] He may really get so attached to his characters he can't play the same campaign with someone else once they die. I have a player like this in my campaigns. Her PC died twice and she switched to one of my other games. With her, it is just a fact, once the PC dies in a campaign, she "dies" with it. I have had two campaigns (a Star Wars one and a Star Trek one) where I was also unable to make a new character for the game as it kinda felt wrong. I ended up switching with the GM :cool: So I can somewhat understand the issue. In any case, I would never run a game where death was impossible. And yeah, I'm always invested in the PCs of my players as well. I don't go out of my way to kill them. But it happens, even in situations where you think it would be fine because they are higher level than the adventure suggests. We just had a PC die this afternoon. It was a good moment in the game. It drove the point home that Golarion is a dangerous world, even though (or especially) because your PCs are supposed to be heroes. [/QUOTE]
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