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<blockquote data-quote="Elf Witch" data-source="post: 5867700" data-attributes="member: 9037"><p>I am not saying I want death excluded necessarily just that I like having options that either allow a character to return from the dead or have things in the game to make death uncommon even if does not make it impossible. </p><p></p><p>What I find exciting about the game is figuring out puzzles, trying to figure out what is going on. Getting to know the world and the characters in both NPC and PC. </p><p></p><p>Combat is okay as long as it is not so drawn out that it goes on forever.</p><p></p><p>Dungeon crawls are least my favorite encounter I prefer city adventures with a lot of political intrigue. </p><p></p><p>In the game that I played in with no death I wanted to keep mine from going to -10. Losing a level could mean weeks to months having to make the XP to get it back. My self preservation was always there. </p><p></p><p>Like I said different strokes.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5867700, member: 9037"] I am not saying I want death excluded necessarily just that I like having options that either allow a character to return from the dead or have things in the game to make death uncommon even if does not make it impossible. What I find exciting about the game is figuring out puzzles, trying to figure out what is going on. Getting to know the world and the characters in both NPC and PC. Combat is okay as long as it is not so drawn out that it goes on forever. Dungeon crawls are least my favorite encounter I prefer city adventures with a lot of political intrigue. In the game that I played in with no death I wanted to keep mine from going to -10. Losing a level could mean weeks to months having to make the XP to get it back. My self preservation was always there. Like I said different strokes. [/QUOTE]
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