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<blockquote data-quote="Elf Witch" data-source="post: 5867854" data-attributes="member: 9037"><p>Standing at the bridge while the party escapes is a noble way to die and was your choice. I have sacrificed characters to save others in the game. To me that kind of death is not the same as losing your character because your dice are rolling 1s and the DM is rolling 20s. Death in situations like that lack meaning and feel like punishment. Especially if your plan was a sound one and you didn't do anything stupid. </p><p></p><p>Having your character die because you did something colossally stupid is one thing having your character die because another player did is also not fun.</p><p></p><p>I had just joined the party after the death of my character. I was really excited about this new character I had rolled really well and made an awesome fighter. </p><p></p><p>We got attacked and I was fighting three bad guys at once when our wizard cast evards black tentacles on them I got caught in them too. My character was crushed to death. I was very upset especially because as a player I knew that the wizard had a ring of freedom of movement that he looted off the dead body of my other character. To save me all he had to do was give the ring to the paladin who had freedom of movement cast on his armor so that the paladin could bring me the ring. He choose not to and when other people jumped on him about it he was well I was role playing my character who you all know is a greedy and secretive about magic items. </p><p></p><p>There was nothing fun or exciting about the death and I can assure you I did not have much fun in that session or the nest three I had to sit out while they traveled to find someone to raise me. </p><p></p><p>So not all death is created equal.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5867854, member: 9037"] Standing at the bridge while the party escapes is a noble way to die and was your choice. I have sacrificed characters to save others in the game. To me that kind of death is not the same as losing your character because your dice are rolling 1s and the DM is rolling 20s. Death in situations like that lack meaning and feel like punishment. Especially if your plan was a sound one and you didn't do anything stupid. Having your character die because you did something colossally stupid is one thing having your character die because another player did is also not fun. I had just joined the party after the death of my character. I was really excited about this new character I had rolled really well and made an awesome fighter. We got attacked and I was fighting three bad guys at once when our wizard cast evards black tentacles on them I got caught in them too. My character was crushed to death. I was very upset especially because as a player I knew that the wizard had a ring of freedom of movement that he looted off the dead body of my other character. To save me all he had to do was give the ring to the paladin who had freedom of movement cast on his armor so that the paladin could bring me the ring. He choose not to and when other people jumped on him about it he was well I was role playing my character who you all know is a greedy and secretive about magic items. There was nothing fun or exciting about the death and I can assure you I did not have much fun in that session or the nest three I had to sit out while they traveled to find someone to raise me. So not all death is created equal. [/QUOTE]
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