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<blockquote data-quote="Janx" data-source="post: 5867891" data-attributes="member: 8835"><p>along that line, let's look at it from the other style's perspective. How as a player can I abuse that?</p><p></p><p>Let's say I make a "pretty good" PC, one prone to heroics and generally good deeds. I know you won't kill my PC. I might even declare that at times when I make a brash and bold move against the bad guys yet again.</p><p></p><p>How bad do the consequences have to be before you let my PC die the death he deserves?</p><p></p><p>What kind of consequences do you think won't drive me to cry that "you're ruining my character concept" which is pretty much what the guy who didn't want his PC to die is also complaining about.</p><p></p><p></p><p>Nobody wants their PC to die.</p><p>Nobody wants their PC horribly disfigured.</p><p>Nobody wants their PC's stats lowered through torture and rendered useless.</p><p>Nobody wants to survive because of yet another implausible DM rescue by Deus Ex Machina.</p><p></p><p>A bad player can ruin what the noble practice of trying to spare the players the loss of a character. I think they can sneak up on you and they are not always blatantly obvious, yet still cause trouble.</p><p></p><p></p><p>Not letting PCs die is one way to handle the problem.</p><p>Another way is to make the campaign better handle the loss of a PC. I had another thread about that concept based on my reading of the highly lethal Game of Thrones series.</p></blockquote><p></p>
[QUOTE="Janx, post: 5867891, member: 8835"] along that line, let's look at it from the other style's perspective. How as a player can I abuse that? Let's say I make a "pretty good" PC, one prone to heroics and generally good deeds. I know you won't kill my PC. I might even declare that at times when I make a brash and bold move against the bad guys yet again. How bad do the consequences have to be before you let my PC die the death he deserves? What kind of consequences do you think won't drive me to cry that "you're ruining my character concept" which is pretty much what the guy who didn't want his PC to die is also complaining about. Nobody wants their PC to die. Nobody wants their PC horribly disfigured. Nobody wants their PC's stats lowered through torture and rendered useless. Nobody wants to survive because of yet another implausible DM rescue by Deus Ex Machina. A bad player can ruin what the noble practice of trying to spare the players the loss of a character. I think they can sneak up on you and they are not always blatantly obvious, yet still cause trouble. Not letting PCs die is one way to handle the problem. Another way is to make the campaign better handle the loss of a PC. I had another thread about that concept based on my reading of the highly lethal Game of Thrones series. [/QUOTE]
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