Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Would you quit a game if....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 5868778" data-attributes="member: 92305"><p>That actually almost DID happen in my game! And, I was prepared to let it happen. In fact, this particular scene is exactly what prompted the player in the OP to say what he did.</p><p> </p><p>It was the other player who had 2 HP, and he didn't think that the two of them were going to make it. Just as you say, he heroically decided to stand his ground and buy his brother (the player in the OP) and the little girl they'd rescued, some time to disappear in the thunderstorm.</p><p> </p><p>This was discussed for a moment, but the player in the OP gave him a speech and told the other player not to give up.</p><p> </p><p>They didn't, and I wrote earlier what happened from there.</p><p> </p><p>Since that almost happened in my game, I'm not really sure about your concept of denying them storylines. Exactly what you use as an example did almost happen.</p><p> </p><p>So...I'm afraid I still don't understand your point on this.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>Interesting. From time to time, over the years, I've let on, here and there, with some players about things like this. I never heard a negative word about it. In fact, the few times I let the cat out of the bag (I usually keep it quite closed), I was slapped on the back for a job well done--the player really feeling the feelings his character experienced, usually because of a Meta-game trick or lie.</p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>Never. And, sometimes.</p><p> </p><p>I've had a lot of success with the Meta-game lying bit, as well.</p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>I semi-sorta do that, too. Depends on the situation.</p><p> </p><p>I mean, for the campaign's first big quest, the PCs are chasing the missing girl, right? These are 15 and 16 year olds, not yet recognized as adult warriors by the clan.</p><p> </p><p>What would you do for them?</p><p> </p><p>I had them take on a cave full of enemy bad guy clan cult recruits--kinda like the Hitler Youth program for the bad guys in my game.</p><p> </p><p>How would you have handled a game with two 1st level PCs?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5868778, member: 92305"] That actually almost DID happen in my game! And, I was prepared to let it happen. In fact, this particular scene is exactly what prompted the player in the OP to say what he did. It was the other player who had 2 HP, and he didn't think that the two of them were going to make it. Just as you say, he heroically decided to stand his ground and buy his brother (the player in the OP) and the little girl they'd rescued, some time to disappear in the thunderstorm. This was discussed for a moment, but the player in the OP gave him a speech and told the other player not to give up. They didn't, and I wrote earlier what happened from there. Since that almost happened in my game, I'm not really sure about your concept of denying them storylines. Exactly what you use as an example did almost happen. So...I'm afraid I still don't understand your point on this. Interesting. From time to time, over the years, I've let on, here and there, with some players about things like this. I never heard a negative word about it. In fact, the few times I let the cat out of the bag (I usually keep it quite closed), I was slapped on the back for a job well done--the player really feeling the feelings his character experienced, usually because of a Meta-game trick or lie. Never. And, sometimes. I've had a lot of success with the Meta-game lying bit, as well. I semi-sorta do that, too. Depends on the situation. I mean, for the campaign's first big quest, the PCs are chasing the missing girl, right? These are 15 and 16 year olds, not yet recognized as adult warriors by the clan. What would you do for them? I had them take on a cave full of enemy bad guy clan cult recruits--kinda like the Hitler Youth program for the bad guys in my game. How would you have handled a game with two 1st level PCs? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Would you quit a game if....
Top