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Would you Swap 3.5e for Exalted?
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<blockquote data-quote="Set" data-source="post: 4107129" data-attributes="member: 41584"><p>Zombies. From the back of the book, I think. (I wasn't GMing)</p><p></p><p>My archer shot six arrows over six rounds. Four of them hit. One of them did a couple HT of damage. The rest of the party had finished off the others by then and killed mine as well. (It also couldn't roll for crap and hadn't hurt me either.)</p><p></p><p>There were more Exalted (4) than Zombies (3).</p><p></p><p>In retrospect, it reminds me of the Vampire the Requiem demo at Origins*, where a dog (not a Ghoul dog, just a dog) took out a party of four fledgeling vampires.</p><p></p><p>Must've been WW's Year of the Gimp PCs, 'cause it seemed like every game the player characters got feebler, and the difficulty number required for a success got higher.</p><p></p><p>*One of the main reasons I go to Cons is to play games I'd never get to otherwise, and I always try to catch the Demo games, figuring that the designers of said game will have the best idea of how it is supposed to work. Steve Kenson's demo of Mutants & Masterminds absolutely sold the game to me. Some other demos have done the exact opposite. I figure if the guys who make the game can't make it fun, what chance have I?</p></blockquote><p></p>
[QUOTE="Set, post: 4107129, member: 41584"] Zombies. From the back of the book, I think. (I wasn't GMing) My archer shot six arrows over six rounds. Four of them hit. One of them did a couple HT of damage. The rest of the party had finished off the others by then and killed mine as well. (It also couldn't roll for crap and hadn't hurt me either.) There were more Exalted (4) than Zombies (3). In retrospect, it reminds me of the Vampire the Requiem demo at Origins*, where a dog (not a Ghoul dog, just a dog) took out a party of four fledgeling vampires. Must've been WW's Year of the Gimp PCs, 'cause it seemed like every game the player characters got feebler, and the difficulty number required for a success got higher. *One of the main reasons I go to Cons is to play games I'd never get to otherwise, and I always try to catch the Demo games, figuring that the designers of said game will have the best idea of how it is supposed to work. Steve Kenson's demo of Mutants & Masterminds absolutely sold the game to me. Some other demos have done the exact opposite. I figure if the guys who make the game can't make it fun, what chance have I? [/QUOTE]
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Would you Swap 3.5e for Exalted?
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