WoW Imitates 4e?

So how long before I can play a draenei in my 4e game?

Man, if only the tieflings looked more like draenei! Thick tails and forehead tumors ruin the 4e tiefling look for me, but I can groove on svelte tails and small horns and horse-feet (a little like Diterlizzi's tieflings, but with moar horn).
 

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Man, if only the tieflings looked more like draenei! Thick tails and forehead tumors ruin the 4e tiefling look for me, but I can groove on svelte tails and small horns and horse-feet (a little like Diterlizzi's tieflings, but with moar horn).
I would not be averse to ruling in my games that tieflings look like Draenai. At least the females.
 

(Disclaimer: I like 3E and 4E, so no war on my words)

A musketeer, in my book, was always closer to a Rogue than a Fighter.

Never played a Ranged Fighter on 1E or 2E but in 3E it was tricky and quickly obfuscated by casters in mid to higher levels.

I mean, in 3E i saw no much point in creating a ranged Fighter... unless we are just talking about "options" here. Tried once and it really, really sucked :)

While I agree that 4E hinders some kinds of Fighter, of all D&D versions I have played, it's where a Fighter shines above lower levels.

To be honest, for that kind of freedom of archetypes I think D&D was never that good. Maybe it's because I started playing GURPS...

Human Fighter
Human bonus: Exotic weapon prof. Greatbow (complete warrior)
fighter bonus: Weapon focuse greatbow
1st level:point blank shot
2nd level fighter: percise shot
3rd so on...

it was about taking all the fighter weapon focus feats and rapid shot and many shot, all of these to get max number of attacks with a higher chance of hitting then a normal 1 weapon user. Also I went kensai with him (3e kensai) which made making his bow into the D&D version of a .50 cal machine gun was easier. Thundering, shocking, keen, flaming, and frost, not to mention +5? it was killer.


Say he is 16th level, with a 16th level wizard in the party, the wizard can cast a 10d6 fireball (60 points of damage) while the archer could (with rapid shot) make 4 attacks, say he's 10th level kensai, he is doing 1d10+1d6+1d6+1d6+5+str (mighty composite bows anyone?)
So with one shot he is doing max 33 points plus str (his was a 16, so +3, so 36 points) plus pointblank (if within range)
He could easily demolish anything with his bow in 1 round, not to mention if he crits with it....it was a force to behold.


Now you could say "but he was a kensai, not a fighter" but I could not have got to kensai as anything but fighter (or samurai as it was intended,or monk for that matter)

as for the musketeers, they were duelists (DMG 3e) which was turned into the Swashbuckler class (CW 3e) which was a fighter class. To me, the rogue is skills, how he fights is not important, for he does not fight well, he is there to get the party out of situations you cannot hack your way out of (case in point, Gandalf came to Bilbo because he needed a rogue [burglar] to help with his adventure)

But you could make someone who wears light armor and fights with a rapier out of a fighter, infact I would prefer it to the actual swashbuckler, all those feats make you totally customizable, if I wanted a tank, id be a paladin or barbarian (or Knight from PHB II 3e) as I mentioned earlier
 

as for the musketeers, they were duelists (DMG 3e) which was turned into the Swashbuckler class (CW 3e) which was a fighter class. To me, the rogue is skills, how he fights is not important, for he does not fight well, he is there to get the party out of situations you cannot hack your way out of (case in point, Gandalf came to Bilbo because he needed a rogue [burglar] to help with his adventure)
Avin's suggestion that you're looking for a rogue rather than a fighter is probably more pronounced in 4E, where BAB's are normalized. A rogue with a rapier proficiency in 4E can have the same attack bonus as a fighter with a sword, on top of having acrobatics, etc.
 

Also I went kensai with him (3e kensai) which made making his bow into the D&D version of a .50 cal machine gun was easier. Thundering, shocking, keen, flaming, and frost, not to mention +5? it was killer.

Cheater :P

I see your point, but that would work with a "pure" Fighter? My ranged didn't use prestige classes because (again, not snarky here) it doesn't seem very FIGHTER to me.

Kensai cheats that concept, for me :)

On a really really silly note, kensais were seen in our games like dudes who flight and shot beams from their eyes :)

4E has many suggestions for reskin classes and powers. I believe chosing some Powers you could emulate your Fighter style using a Ranger. For sure, maybe that could sound cheating for you like using a Kensai is cheating to me. But it's all good, I guess, different people, different impressions from this great game.

PS. interesting that you find Barbarians more "tank" than Fighters. I always imagine them using 2H weapons, while Fighters (again, in my imagination) works perfectly using shields, like Paladins.

Avin's suggestion that you're looking for a rogue rather than a fighter is probably more pronounced in 4E, where BAB's are normalized. A rogue with a rapier proficiency in 4E can have the same attack bonus as a fighter with a sword, on top of having acrobatics, etc.

Thanks for saying that better than I could.
 

Avin's suggestion that you're looking for a rogue rather than a fighter is probably more pronounced in 4E, where BAB's are normalized. A rogue with a rapier proficiency in 4E can have the same attack bonus as a fighter with a sword, on top of having acrobatics, etc.
One area where things became to combat focused for me, I have a goblin rogue, he uses a rapier, but is he a combatant? not at all! he is more like a CSI than his party member the Barbarian who is like SWAT

Cheater :P

I see your point, but that would work with a "pure" Fighter? My ranged didn't use prestige classes because (again, not snarky here) it doesn't seem very FIGHTER to me.

Kensai cheats that concept, for me :)

On a really really silly note, kensais were seen in our games like dudes who flight and shot beams from their eyes :)

4E has many suggestions for reskin classes and powers. I believe chosing some Powers you could emulate your Fighter style using a Ranger. For sure, maybe that could sound cheating for you like using a Kensai is cheating to me. But it's all good, I guess, different people, different impressions from this great game.

PS. interesting that you find Barbarians more "tank" than Fighters. I always imagine them using 2H weapons, while Fighters (again, in my imagination) works perfectly using shields, like Paladins.

The tank (IMO) can have either a lot of hit points or a lot of armor, both help the ability to hold their own in combat, the barbarian could dish out a lot of damage and hold his own (with a d12 hp and con bonus in rage [3e])
Plus a tank (in real life) has a large cannon for doing lots of damage, is that not what the barbarian's two-handed weapon serves as? Or the Paladin's Smite? Both are built to tank and simply tank, of course, that isn't always true since I have had a few of each that did not tank (Like a Paladin who Wrestled everyone or a Barbarian that flanked like ALL THE TIME)
I just feel the abilities in 4e rail roaded me, not to say the class abilities of 3e did the same, or class skills, since WoTC got ahold of D&D they made more pronounced classes, in fact, I personally have always preferred the core 4 (fighters, clerics, thieves, wizards) to the many options, but again, that is just me.

The Paladin is the obvious defender, with armor and a shield and healing ability, it's what he does, but since he already does that, why have a fighter?

that is my argument, at least about fighters only being a sword/shield guy, or just hack and slash, is someone does it better then them, so why play one?


As for me cheating, I could do something similar with no magical adjustments and no special abilities, it would just require more time.
Like I would take the feats that allow me to use things like Pin with my bow, thus pinning with the arrow doing more than some wizards can with spells, of course most monsters can break out of it, having the feats to get an extra attack with a bow mean I can focus my attention on 1 foe and kill him quickly or break it up over a few and provide the support an AC-130 gives US Troops.

For a fun twist, he bought a flying carpet, now THAT was a deadly force. Next step would have been flying boots
 

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