• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Wreck ashore (El Jefe judging) (Finished)

Wilhelm wipes the spittle from his face and resists the urge to beat Oren for his insolence. He only barely succeeds, though his fists are clenched tight with fury. His thoughts burn with a thousand humiliating ways to demean and torture the Brigand. But he does not give in to temptation.

He says to the Party, his patience almost wholly exhausted. "He has been tested and found wanting. He is beyond reason, more hinderance than aid. No use is he to us or our cause. This man's future is no longer of any great concern to me. Do with him as you wish"
 

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Hulgyr adresses the rest of the party with a smile, away from Oren but close enough for him to hear: I'll carry him.. he'll get hungry soon enough. Let's continue
 





ooc: So far, as I understand it "investigating the marshes" means wandering around, hoping to be lucky again. Is that what you mean, or have in mind something else?
 

OOG: That's more or less what I had in mind, though looking for clues would sound nicer than trying for a lucky break again.

"I'm not sure if we can find anything else in this marsh. Let us sweep the area for a few hours before returning to the Lighthouse. At least there, we can find some cover. What do you all think of this idea?"
 


Ok, let´s hear what the others have to say before continuing.

Edit: The encounter with the two men is worth 60 xp, plus the weapons (two masterwork crossbows and two masterwork scimitars, as you would have deducted from the descriptions; plus the bolts for the crossbows -8 quarrels each-) and the potions. I forgot to mention that they had the normal equipment for travelling: some rations, blankets, and waterskins. Please mark who´s carrying each thing.
 
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Into the Woods

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