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X4: Master of the Desert Nomads - IC
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<blockquote data-quote="kinem" data-source="post: 4191776" data-attributes="member: 24234"><p>Aram rushes forward, tumbling into a defensive crouch next to the glowing monster.</p><p></p><p>The armored man speaks to Nargon, saying "Great thanks. I bear critical news. Watch out - it must not slay anyone!"</p><p></p><p>As he speaks he moves further behind the palisade, drawing a heavy mace as he does. He then casts a spell on himself.</p><p></p><p>The ghostly cloud struggles with the ghostly jaws, trying to escape their grasp.</p><p></p><p>"Foolish mortals! He is promised to me - give him up and you may yet live!"</p><p></p><p>It appears to wriggle free, yet perhaps only for an instant, as the jaws are ready to strike again.</p><p></p><p>[sblock=ooc]The spell is unclear about what happens when the target makes a successful grapple check to free itself from the jaws. In this case, the monster has no actions left after it freed itself, so I will allow the jaws to attack it again the next round as it is still in the same location. If the monster is grappled but succeeds on its first grapple check during a round, however, then it can escape by moving away from the jaws. In that case, the jaws will not be able to follow it and will no longer be able to attack it.[/sblock]</p><p></p><p>[sblock=tactical map][code]....................</p><p>....................</p><p>....................</p><p>....................</p><p>....................</p><p>........aSS.........</p><p>.........SSA........</p><p>....................</p><p>.........n..........</p><p>....................</p><p>.........Rg.........</p><p>....................</p><p>....................</p><p>----\...............</p><p>.....\-\............</p><p>........\==\........</p><p>............\.......</p><p>.............\XXXXXX</p><p>......M..N....X</p><p>..........B...X</p><p>..............X</p><p></p><p>N = Nargon R = Rajah B = Bevin</p><p>A = Aram g = Girgal and Ripclaw</p><p></p><p>a = Stormy (small air elemental)</p><p></p><p>n = image of Nargon</p><p></p><p>M = the armored man</p><p></p><p>SS</p><p>SS = monster (not grappled by spirit jaws)</p><p></p><p>== is the gate (open)</p><p></p><p>---\ = village palisade</p><p></p><p>XXX = mud-brick house[/code][/sblock]</p><p></p><p>ooc: PCs to act again.</p></blockquote><p></p>
[QUOTE="kinem, post: 4191776, member: 24234"] Aram rushes forward, tumbling into a defensive crouch next to the glowing monster. The armored man speaks to Nargon, saying "Great thanks. I bear critical news. Watch out - it must not slay anyone!" As he speaks he moves further behind the palisade, drawing a heavy mace as he does. He then casts a spell on himself. The ghostly cloud struggles with the ghostly jaws, trying to escape their grasp. "Foolish mortals! He is promised to me - give him up and you may yet live!" It appears to wriggle free, yet perhaps only for an instant, as the jaws are ready to strike again. [sblock=ooc]The spell is unclear about what happens when the target makes a successful grapple check to free itself from the jaws. In this case, the monster has no actions left after it freed itself, so I will allow the jaws to attack it again the next round as it is still in the same location. If the monster is grappled but succeeds on its first grapple check during a round, however, then it can escape by moving away from the jaws. In that case, the jaws will not be able to follow it and will no longer be able to attack it.[/sblock] [sblock=tactical map][code].................... .................... .................... .................... .................... ........aSS......... .........SSA........ .................... .........n.......... .................... .........Rg......... .................... .................... ----\............... .....\-\............ ........\==\........ ............\....... .............\XXXXXX ......M..N....X ..........B...X ..............X N = Nargon R = Rajah B = Bevin A = Aram g = Girgal and Ripclaw a = Stormy (small air elemental) n = image of Nargon M = the armored man SS SS = monster (not grappled by spirit jaws) == is the gate (open) ---\ = village palisade XXX = mud-brick house[/code][/sblock] ooc: PCs to act again. [/QUOTE]
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