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X4: Master of the Desert Nomads - IC
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<blockquote data-quote="kinem" data-source="post: 4363094" data-attributes="member: 24234"><p>[sblock=ooc]renau1g, if you cast another spell, you can no longer hold the charge of a touch spell. This applies to your familiar holding a charge for you as well. Rajah would have known this so I will say that you did not go through with that plan.[/sblock]</p><p></p><p>The chain-shirt clad leader of the charging horsemen shouts several orders and blows a horn to indicate attack as the horsemen approach. The horsemen seems somewhat disorganized.</p><p></p><p>Aram, the seemingly insane desert warrior, charges right into the mass of armed horseman on his borrowed camel. He easily cuts down the first horseman in his way with a swipe of his scimitar.</p><p></p><p>Large rubberly black tentacles spring from the ground under the first row of charging horsemen. Four horses and riders are within the affected area. The four men scream briefly as the tentacles grab them and squeeze the life out of them, while three of the horses are also grabbed and rear in panic. The rearmost of the affected horses eludes the tentacles and backs out of the area, his former rider fallen off.</p><p></p><p>The summoned allip babbles just far enough from Rajah that he doesn't go more crazy himself.</p><p></p><p>Nargon arrives back near his companions.</p><p></p><p>Several of the studded-leather-clad riders try to engage Aram in melee combat, but none strike him with their longswords. A more effective tactic they also use is directing their horses to attack his camel simultaneously. The poor beast goes down under a number of hoof blows and a horse bite. Aram manages to jump off, escaping injury that could have come from falling off.</p><p></p><p>Many of the riders try attacking Aram with their shortbows, but these all miss.</p><p></p><p>The majority of the horsemen, seeing the dinosaur appear ahead of them, pull up and attempt to shoot Girgal. A massive rain of arrows shoots towards the wildshaped druid, but none penetrate his scaly hide.</p><p></p><p>[sblock=ooc]Damn invisible castle! 65 attacks on him and not one natural 20![/sblock]</p><p></p><p>The leader directs his horse to head towards Aram. Aram can see a large, dark axe at the man's side. After the leader's closer he unleashes an arrow barrage of his own, sending three towards the dervish with his composite longbow. Only the last of these draws blood, but it strikes harder than an unskilled fighter could likely manage.</p><p></p><p>(ooc: Aram takes 13 damage, hp 43/56).</p><p></p><p>[sblock=map][code] NOTE: 1 sq = 20'</p><p>........................................XXXXX</p><p>..........HHHHHHHHH.HHHH................XXXXX</p><p>..........HHHHHHHHHHHHHHHHH............XXXXXX</p><p>.........HHHHHHHHHHHhHHHHHH............XXXXXX</p><p>........HHHHHHHHHHH.~HHLHHHH..........XXXXXXX</p><p>.......HHHHHHHHHHH.tttHHHhHHHH........XXXXXXX</p><p>.................H..~.H.HAHHHH.......XXXXXXXX</p><p>........................HHHHHH.......XXXXXXXX</p><p>..................,,,.........X.....XXXXXXXXX</p><p>.................,,,,,........X.....XXXXXXXXX</p><p>..X.............,,,,,,,............XXXXXXXXXX</p><p>................,,,a,ss............XXXXXXXXXX</p><p>................,,,,,,,....X......XXXXXXXXXXX</p><p>..................,,,S............XXXXXXXXXXX</p><p>....................gRq..........XXXXXXXXXXXX</p><p>....................Br...........XXXXXXXXXXXX</p><p>..................N..............XXXXXXXXXXXX</p><p>.................................XXXXXXXXXXXX</p><p>...X.............................XXXXXXXXXXXX</p><p>.......................X........XXXXXXXXXXXXX</p><p>.................................XXXXXXXXXXXX</p><p>.................................XXXXXXXXXXXX</p><p>..................................XXXXXXXXXXX</p><p>..................................XXXXXXXXXXX</p><p>.............X............X........XXXXXXXXXX</p><p>...................................XXXXXXXXXX</p><p>....................................XXXXXXXXX</p><p>....................................XXXXXXXXX</p><p>......................X..............XXXXXXXX</p><p>.....................................XXXXXXXX</p><p>......................................XXXXXXX</p><p>......................................XXXXXXX</p><p>.......................................XXXXXX</p><p>....X..................................XXXXXX</p><p>...........X............................XXXXX</p><p>....................X...................XXXXX</p><p>.........................................XXXX</p><p>.............................................</p><p>.............................................</p><p>.............................................</p><p>........GGGGGGKGGGGGzGGG.....................</p><p>........G.GXXG..G.XXX..GG....................</p><p>........dGCCmCCmCCmCmCCCG.........XX.........</p><p>........GCCmCCmCCmCmCCCCG....................</p><p>........GCCmCCCmCCCCCCCG.....................</p><p>........GCCCMCCCmCCCCGG......................</p><p>.........GGGGGGGGGGG...................X.....</p><p></p><p>H = galloping horseman</p><p>L = horseman leader</p><p>~ = black tentacles</p><p>t = fallen horseman + black tentacles, grappled horse</p><p>h = horse, no rider</p><p></p><p>G = caravan guard taking cover behind camel</p><p>C = pack camel</p><p>m = merchant, M = Surna Lamshar (merchant leader)</p><p>K = Ahmed Khel, z,d = Sargeants of the Guard</p><p>X = cliff or rock</p><p></p><p>A = Aram (his camel has dropped); </p><p>special note: he is closer to his neighbors than the map scale indicates</p><p></p><p>B = Bevin, g = Girgal (dinosaur form)</p><p>N = Nargon, R = Rajah, r = Ripclaw, S = Skelete</p><p>q = Razor (invisible)</p><p>s = summoned troll skeleton</p><p>a = summoned allip (note 60' (3 sq) babble)[/code][/sblock]</p><p></p><p>ooc: Note the 20'/sq scale of the map. PCs to act.</p></blockquote><p></p>
[QUOTE="kinem, post: 4363094, member: 24234"] [sblock=ooc]renau1g, if you cast another spell, you can no longer hold the charge of a touch spell. This applies to your familiar holding a charge for you as well. Rajah would have known this so I will say that you did not go through with that plan.[/sblock] The chain-shirt clad leader of the charging horsemen shouts several orders and blows a horn to indicate attack as the horsemen approach. The horsemen seems somewhat disorganized. Aram, the seemingly insane desert warrior, charges right into the mass of armed horseman on his borrowed camel. He easily cuts down the first horseman in his way with a swipe of his scimitar. Large rubberly black tentacles spring from the ground under the first row of charging horsemen. Four horses and riders are within the affected area. The four men scream briefly as the tentacles grab them and squeeze the life out of them, while three of the horses are also grabbed and rear in panic. The rearmost of the affected horses eludes the tentacles and backs out of the area, his former rider fallen off. The summoned allip babbles just far enough from Rajah that he doesn't go more crazy himself. Nargon arrives back near his companions. Several of the studded-leather-clad riders try to engage Aram in melee combat, but none strike him with their longswords. A more effective tactic they also use is directing their horses to attack his camel simultaneously. The poor beast goes down under a number of hoof blows and a horse bite. Aram manages to jump off, escaping injury that could have come from falling off. Many of the riders try attacking Aram with their shortbows, but these all miss. The majority of the horsemen, seeing the dinosaur appear ahead of them, pull up and attempt to shoot Girgal. A massive rain of arrows shoots towards the wildshaped druid, but none penetrate his scaly hide. [sblock=ooc]Damn invisible castle! 65 attacks on him and not one natural 20![/sblock] The leader directs his horse to head towards Aram. Aram can see a large, dark axe at the man's side. After the leader's closer he unleashes an arrow barrage of his own, sending three towards the dervish with his composite longbow. Only the last of these draws blood, but it strikes harder than an unskilled fighter could likely manage. (ooc: Aram takes 13 damage, hp 43/56). [sblock=map][code] NOTE: 1 sq = 20' ........................................XXXXX ..........HHHHHHHHH.HHHH................XXXXX ..........HHHHHHHHHHHHHHHHH............XXXXXX .........HHHHHHHHHHHhHHHHHH............XXXXXX ........HHHHHHHHHHH.~HHLHHHH..........XXXXXXX .......HHHHHHHHHHH.tttHHHhHHHH........XXXXXXX .................H..~.H.HAHHHH.......XXXXXXXX ........................HHHHHH.......XXXXXXXX ..................,,,.........X.....XXXXXXXXX .................,,,,,........X.....XXXXXXXXX ..X.............,,,,,,,............XXXXXXXXXX ................,,,a,ss............XXXXXXXXXX ................,,,,,,,....X......XXXXXXXXXXX ..................,,,S............XXXXXXXXXXX ....................gRq..........XXXXXXXXXXXX ....................Br...........XXXXXXXXXXXX ..................N..............XXXXXXXXXXXX .................................XXXXXXXXXXXX ...X.............................XXXXXXXXXXXX .......................X........XXXXXXXXXXXXX .................................XXXXXXXXXXXX .................................XXXXXXXXXXXX ..................................XXXXXXXXXXX ..................................XXXXXXXXXXX .............X............X........XXXXXXXXXX ...................................XXXXXXXXXX ....................................XXXXXXXXX ....................................XXXXXXXXX ......................X..............XXXXXXXX .....................................XXXXXXXX ......................................XXXXXXX ......................................XXXXXXX .......................................XXXXXX ....X..................................XXXXXX ...........X............................XXXXX ....................X...................XXXXX .........................................XXXX ............................................. ............................................. ............................................. ........GGGGGGKGGGGGzGGG..................... ........G.GXXG..G.XXX..GG.................... ........dGCCmCCmCCmCmCCCG.........XX......... ........GCCmCCmCCmCmCCCCG.................... ........GCCmCCCmCCCCCCCG..................... ........GCCCMCCCmCCCCGG...................... .........GGGGGGGGGGG...................X..... H = galloping horseman L = horseman leader ~ = black tentacles t = fallen horseman + black tentacles, grappled horse h = horse, no rider G = caravan guard taking cover behind camel C = pack camel m = merchant, M = Surna Lamshar (merchant leader) K = Ahmed Khel, z,d = Sargeants of the Guard X = cliff or rock A = Aram (his camel has dropped); special note: he is closer to his neighbors than the map scale indicates B = Bevin, g = Girgal (dinosaur form) N = Nargon, R = Rajah, r = Ripclaw, S = Skelete q = Razor (invisible) s = summoned troll skeleton a = summoned allip (note 60' (3 sq) babble)[/code][/sblock] ooc: Note the 20'/sq scale of the map. PCs to act. [/QUOTE]
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