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X4: Master of the Desert Nomads - IC
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<blockquote data-quote="kinem" data-source="post: 4428293" data-attributes="member: 24234"><p>Nargon's spiked chain scores a solid hit on the amber 'sphinx' but does only minor damage. The magic charging the chain appears to have no effect on the construct.</p><p></p><p>The 'sphinx' lashes out at the snarling wolf with its claws, mauling the large creature and eliciting howls of pain. The golem attempts a 'bite' at Aram as well but this misses.</p><p></p><p>There is a scraping noise from the far end of the room, and you now see a robed figure peeking from behind the statue there. This figure seems to stare at Nargon, and the half-orc grows still.</p><p></p><p>[sblock=Jemal]Nargon feels that he can attempt to overcome the paralysis. He can make a new Will save as a full round action on his turn.[/sblock]</p><p></p><p>The giant bee attempts to sting the construct but misses.</p><p></p><p>The wolf tries to retaliate but is too slow and its jaws do not land a solid hit.</p><p></p><p>The troll skeleton swings the chilling adamantine axe down onto the construct again, chipping off another chunk and creating more cracks. The robed stranger mutters something just after this.</p><p></p><p>[sblock=buried temple][code],,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,O....,,,</p><p>,,,,,,,,,,,,,,,,....XXXX</p><p>,,,,,,,,,,,,,,,,....X.[XXXXXXXDXXXX</p><p>,,,,,@.@.@.@.@.O....X.[X.*NbA.....X</p><p>,,,,,..........H..P.BRgHSSCCWW..*aX</p><p>,,,,,@.@.@.@.@.O....X.[XSSCCWW....X</p><p>,,,,,,,,,,,,,,,,....X..XXXXXXXXXXXX</p><p>,,,,,,,,,,,,,,,,....XXXX</p><p>,,,,,,,,,,,,,,,,O....,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p>,,,,,,,,,,,,,,,,,,,,,,,,</p><p></p><p>, = sand . = platform or floor</p><p>@ = broken column, O = column, H = stairs</p><p>X = wall, [ = standing sarcophagus</p><p>P = sandy stone pit / dry pool</p><p>[ = standing sarcophagus</p><p>* = statue</p><p>CC </p><p>CC = sphinx-like construct of translucent yellow stone</p><p></p><p>A = Aram</p><p>B = Bevin</p><p>g = Girgal + Ripclaw</p><p>N = Nargon</p><p>R = Rajah + Razor</p><p>SS</p><p>SS = Skelete[/code]</p><p></p><p>b = giant celestial bee</p><p>WW</p><p>WW = dire wolf</p><p></p><p>a = robed stranger</p><p>[/sblock]</p><p></p><p>PCs to act</p></blockquote><p></p>
[QUOTE="kinem, post: 4428293, member: 24234"] Nargon's spiked chain scores a solid hit on the amber 'sphinx' but does only minor damage. The magic charging the chain appears to have no effect on the construct. The 'sphinx' lashes out at the snarling wolf with its claws, mauling the large creature and eliciting howls of pain. The golem attempts a 'bite' at Aram as well but this misses. There is a scraping noise from the far end of the room, and you now see a robed figure peeking from behind the statue there. This figure seems to stare at Nargon, and the half-orc grows still. [sblock=Jemal]Nargon feels that he can attempt to overcome the paralysis. He can make a new Will save as a full round action on his turn.[/sblock] The giant bee attempts to sting the construct but misses. The wolf tries to retaliate but is too slow and its jaws do not land a solid hit. The troll skeleton swings the chilling adamantine axe down onto the construct again, chipping off another chunk and creating more cracks. The robed stranger mutters something just after this. [sblock=buried temple][code],,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,O....,,, ,,,,,,,,,,,,,,,,....XXXX ,,,,,,,,,,,,,,,,....X.[XXXXXXXDXXXX ,,,,,@.@.@.@.@.O....X.[X.*NbA.....X ,,,,,..........H..P.BRgHSSCCWW..*aX ,,,,,@.@.@.@.@.O....X.[XSSCCWW....X ,,,,,,,,,,,,,,,,....X..XXXXXXXXXXXX ,,,,,,,,,,,,,,,,....XXXX ,,,,,,,,,,,,,,,,O....,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, , = sand . = platform or floor @ = broken column, O = column, H = stairs X = wall, [ = standing sarcophagus P = sandy stone pit / dry pool [ = standing sarcophagus * = statue CC CC = sphinx-like construct of translucent yellow stone A = Aram B = Bevin g = Girgal + Ripclaw N = Nargon R = Rajah + Razor SS SS = Skelete[/code] b = giant celestial bee WW WW = dire wolf a = robed stranger [/sblock] PCs to act [/QUOTE]
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