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X4: Master of the Desert Nomads - IC
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<blockquote data-quote="kinem" data-source="post: 4433040" data-attributes="member: 24234"><p>Aram's scimitars bear down on the bird-headed man but as luck would have it the insanely laughing humanoid happens to roll out of the way of Aram's attacks. One of Aram's blows does make glancing contact, and Aram can tell that the creature is wearing some sort of armor under the robe.</p><p></p><p>Bevin's ray hits the sphinxlike construct but appears to have no effect.</p><p></p><p>[sblock=Leif]Bevin's hideous laughter spell made a big difference in this battle.</p><p></p><p>Bevin has heard of 'golems', mindless constructs powered by earth spirits that are immune to most magic. From what he's observed he suspects the 'sphinx' may be one.[/sblock]</p><p></p><p>Girgal's tossed flame hits the bird-man, who laughs in pain.</p><p></p><p>Nargon keeps trying to throw off the paralysis, still without success.</p><p></p><p>The amber golem continues to lash out, scratching up Skelete further with one claw, painfully mauling the paralyzed Nargon with the other, and snapping at the bee with it's 'mouth' but missing.</p><p></p><p>[sblock=ooc]Nargon is at 11/42 hp[/sblock]</p><p></p><p>The giant bee tries to sting the stone again but misses.</p><p></p><p>The troll skeleton smashes down the adamantine axe, chipping and cracking the 'sphinx' which now looks to be in rather bad shape.</p><p></p><p>[sblock=renau1g]The skeleton could bite, but it was given an axe and that is what it is using. You could order it to bite as well. Since it is mindless you have to keep the wording of your orders simple yet unambiguous. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" />[/sblock]</p><p></p><p>ooc: Map unchanged. PCs to act.</p></blockquote><p></p>
[QUOTE="kinem, post: 4433040, member: 24234"] Aram's scimitars bear down on the bird-headed man but as luck would have it the insanely laughing humanoid happens to roll out of the way of Aram's attacks. One of Aram's blows does make glancing contact, and Aram can tell that the creature is wearing some sort of armor under the robe. Bevin's ray hits the sphinxlike construct but appears to have no effect. [sblock=Leif]Bevin's hideous laughter spell made a big difference in this battle. Bevin has heard of 'golems', mindless constructs powered by earth spirits that are immune to most magic. From what he's observed he suspects the 'sphinx' may be one.[/sblock] Girgal's tossed flame hits the bird-man, who laughs in pain. Nargon keeps trying to throw off the paralysis, still without success. The amber golem continues to lash out, scratching up Skelete further with one claw, painfully mauling the paralyzed Nargon with the other, and snapping at the bee with it's 'mouth' but missing. [sblock=ooc]Nargon is at 11/42 hp[/sblock] The giant bee tries to sting the stone again but misses. The troll skeleton smashes down the adamantine axe, chipping and cracking the 'sphinx' which now looks to be in rather bad shape. [sblock=renau1g]The skeleton could bite, but it was given an axe and that is what it is using. You could order it to bite as well. Since it is mindless you have to keep the wording of your orders simple yet unambiguous. :devil:[/sblock] ooc: Map unchanged. PCs to act. [/QUOTE]
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